diff options
author | Benjamin Franzke <[email protected]> | 2011-08-09 14:23:18 +0200 |
---|---|---|
committer | Benjamin Franzke <[email protected]> | 2011-08-15 09:42:16 +0200 |
commit | 85fe9484945cb57ffd49df248b0e5057eba6af04 (patch) | |
tree | c41d0a8191d087b1b3c1d0d274929fb7f8b376a5 /src/egl/main/egldisplay.c | |
parent | f5e757ea60d9abb848d98af01e1986be3e35e236 (diff) |
egl: Native Display autodetection
EGL doesnt define howto manage different native platforms.
So mesa has a builtime configurable default platform,
whith non-standard envvar (EGL_PLATFORM) overwrites.
This caused unneeded bugreports, when EGL_PLATFORM was forgotten.
Detection is grouped into basic types of NativeDisplays (which itself
needs to be detected). The final decision is based on characteristcs
of these basic types:
File Desciptor based platforms (fbdev):
- fstat(2) to check for being a fd that belongs to a character device
- check kernel subsystem (todo)
Pointer to structuctures (x11, wayland, drm/gbm):
- mincore(2) to check whether its valid pointer to some memory.
- magic elements (e.g. pointers to exported symbols):
o wayland display stores interface type pointer (first elm.)
o gbm stores pointer to its constructor (first elm.)
o x11 as a fallback (FIXME?)
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/egl/main/egldisplay.c')
-rw-r--r-- | src/egl/main/egldisplay.c | 100 |
1 files changed, 97 insertions, 3 deletions
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 60f31777272..2849dd96c64 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -43,6 +43,23 @@ #include "eglmutex.h" #include "egllog.h" +/* Includes for _eglNativePlatformDetectNativeDisplay */ +#ifdef HAVE_MINCORE +#include <unistd.h> +#include <sys/mman.h> +#endif +#ifdef HAVE_WAYLAND_PLATFORM +#include <wayland-client.h> +#endif +#ifdef HAVE_DRM_PLATFORM +#include <gbm.h> +#endif +#ifdef HAVE_FBDEV_PLATFORM +#include <stdint.h> +#include <sys/types.h> +#include <sys/stat.h> +#endif + /** * Return the native platform by parsing EGL_PLATFORM. @@ -84,17 +101,94 @@ _eglGetNativePlatformFromEnv(void) /** + * Perform validity checks on a generic pointer. + */ +static EGLBoolean +_eglPointerIsDereferencable(void *p) +{ +#ifdef HAVE_MINCORE + uintptr_t addr = (uintptr_t) p; + unsigned char valid = 0; + const long page_size = getpagesize(); + + if (p == NULL) + return EGL_FALSE; + + /* align addr to page_size */ + addr &= ~(page_size - 1); + + if (mincore((void *) addr, page_size, &valid) < 0) { + _eglLog(_EGL_DEBUG, "mincore failed: %m"); + return EGL_FALSE; + } + + return (valid & 0x01) == 0x01; +#else + return p != NULL; +#endif +} + + +/** + * Try detecting native platform with the help of native display characteristcs. + */ +static _EGLPlatformType +_eglNativePlatformDetectNativeDisplay(EGLNativeDisplayType nativeDisplay) +{ +#ifdef HAVE_FBDEV_PLATFORM + struct stat buf; +#endif + + if (nativeDisplay == EGL_DEFAULT_DISPLAY) + return _EGL_INVALID_PLATFORM; + +#ifdef HAVE_FBDEV_PLATFORM + /* fbdev is the only platform that can be a file descriptor. */ + if (fstat((intptr_t) nativeDisplay, &buf) == 0 && S_ISCHR(buf.st_mode)) + return _EGL_PLATFORM_FBDEV; +#endif + + if (_eglPointerIsDereferencable(nativeDisplay)) { + void *first_pointer = *(void **) nativeDisplay; + +#ifdef HAVE_WAYLAND_PLATFORM + /* wl_display is a wl_proxy, which is a wl_object. + * wl_object's first element points to the interfacetype. */ + if (first_pointer == &wl_display_interface) + return _EGL_PLATFORM_WAYLAND; +#endif + +#ifdef HAVE_DRM_PLATFORM + /* gbm has a pointer to its constructor as first element. */ + if (first_pointer == gbm_create_device) + return _EGL_PLATFORM_DRM; +#endif + +#ifdef HAVE_X11_PLATFORM + /* If not matched to any other platform, fallback to x11. */ + return _EGL_PLATFORM_X11; +#endif + } + + return _EGL_INVALID_PLATFORM; +} + + +/** * Return the native platform. It is the platform of the EGL native types. */ _EGLPlatformType -_eglGetNativePlatform(void) +_eglGetNativePlatform(EGLNativeDisplayType nativeDisplay) { static _EGLPlatformType native_platform = _EGL_INVALID_PLATFORM; if (native_platform == _EGL_INVALID_PLATFORM) { native_platform = _eglGetNativePlatformFromEnv(); - if (native_platform == _EGL_INVALID_PLATFORM) - native_platform = _EGL_NATIVE_PLATFORM; + if (native_platform == _EGL_INVALID_PLATFORM) { + native_platform = _eglNativePlatformDetectNativeDisplay(nativeDisplay); + if (native_platform == _EGL_INVALID_PLATFORM) + native_platform = _EGL_NATIVE_PLATFORM; + } } return native_platform; |