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authorMatt Turner <[email protected]>2014-03-28 16:45:17 -0700
committerMatt Turner <[email protected]>2014-03-31 10:24:10 -0700
commit3a8bd9724196075da76ddcb50eff4867c5a37398 (patch)
tree7e4bf3a3a41741d42884762c93fdd316d4cdf26d /src/egl/main/egldefines.h
parentd681b22ed77274a805c6c8e81925c18eeb57a968 (diff)
i965/vec4: Don't trim writemasks of texture instructions.
It was my understanding that the writemask works in SIMD4x2 mode for texturing instructions and doesn't require a message header. Some bit of this logic must be wrong, so disable it until it's understood. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76617 Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/egl/main/egldefines.h')
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