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authorBrian Paul <[email protected]>2008-05-27 14:21:25 -0600
committerBrian Paul <[email protected]>2008-05-27 14:21:25 -0600
commit5e7dba541298a29f175f9d077bf6f63030465d94 (patch)
treeaceb7df27599a1f3e0eb8ed0da365cc47e3039ca /src/egl/main/eglcontext.h
parent209a557574b9833da3d6ac299c83f4cddfff6910 (diff)
eliminate the context hash table
In EGL 1.4 the opaque EGLContext type is a pointer so we can just cast between public EGLContext handles and private _EGLContext pointers.
Diffstat (limited to 'src/egl/main/eglcontext.h')
-rw-r--r--src/egl/main/eglcontext.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/egl/main/eglcontext.h b/src/egl/main/eglcontext.h
index 82bfde151f3..093f65fbfb9 100644
--- a/src/egl/main/eglcontext.h
+++ b/src/egl/main/eglcontext.h
@@ -11,8 +11,6 @@
*/
struct _egl_context
{
- EGLContext Handle; /* The public/opaque handle which names this object */
-
_EGLDisplay *Display; /* who do I belong to? */
_EGLConfig *Config;
@@ -41,6 +39,10 @@ extern void
_eglRemoveContext(_EGLContext *ctx);
+extern EGLContext
+_eglGetContextHandle(_EGLContext *ctx);
+
+
extern _EGLContext *
_eglLookupContext(EGLContext ctx);