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authorChia-I Wu <[email protected]>2009-07-17 11:56:00 -0600
committerBrian Paul <[email protected]>2009-07-17 11:56:00 -0600
commit15fdbc8361d0b865aea5e2f374b471081ed4214a (patch)
treef0d15e4fed5f445e9754934e45388522640e906c /src/egl/main/eglcontext.c
parent3f7e0d5302ed0fadd794a41af6e476d2c408adc7 (diff)
egl: Remove redundant DeletePending flag.
A context or surface that is neither linked to a display nor current to a thread should be destroyed. Therefore, an unlinked context or surface implies a pending delete automatically. Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/egl/main/eglcontext.c')
-rw-r--r--src/egl/main/eglcontext.c14
1 files changed, 5 insertions, 9 deletions
diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c
index 01cb116d00e..9ab4286d3a8 100644
--- a/src/egl/main/eglcontext.c
+++ b/src/egl/main/eglcontext.c
@@ -96,12 +96,8 @@ _eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx)
_EGLContext *context = _eglLookupContext(ctx);
if (context) {
_eglUnlinkContext(context);
- if (context->IsBound) {
- context->DeletePending = EGL_TRUE;
- }
- else {
+ if (!context->IsBound)
free(context);
- }
return EGL_TRUE;
}
else {
@@ -146,7 +142,7 @@ _eglQueryContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx,
/**
* Drivers will typically call this to do the error checking and
- * update the various IsBound and DeletePending flags.
+ * update the various flags.
* Then, the driver will do its device-dependent Make-Current stuff.
*/
EGLBoolean
@@ -212,7 +208,7 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d,
*/
if (oldDrawSurface != NULL) {
oldDrawSurface->IsBound = EGL_FALSE;
- if (oldDrawSurface->DeletePending) {
+ if (!_eglIsSurfaceLinked(oldDrawSurface)) {
/* make sure we don't try to rebind a deleted surface */
if (draw == oldDrawSurface || draw == oldReadSurface) {
draw = NULL;
@@ -223,7 +219,7 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d,
}
if (oldReadSurface != NULL && oldReadSurface != oldDrawSurface) {
oldReadSurface->IsBound = EGL_FALSE;
- if (oldReadSurface->DeletePending) {
+ if (!_eglIsSurfaceLinked(oldReadSurface)) {
/* make sure we don't try to rebind a deleted surface */
if (read == oldDrawSurface || read == oldReadSurface) {
read = NULL;
@@ -234,7 +230,7 @@ _eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d,
}
if (oldContext != NULL) {
oldContext->IsBound = EGL_FALSE;
- if (oldContext->DeletePending) {
+ if (!_eglIsContextLinked(oldContext)) {
/* make sure we don't try to rebind a deleted context */
if (ctx == oldContext) {
ctx = NULL;