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authorChia-I Wu <[email protected]>2009-09-25 23:43:49 +0800
committerBrian Paul <[email protected]>2009-09-29 08:10:47 -0600
commit56822b0812cd500bd54bb7c4b573c54547efb657 (patch)
tree17d57d1c863c305801078c6b5ab4bb3ce0013485 /src/egl/main/eglconfig.c
parent95cdd697e7e72cec1d0fe79c59a8ba7b8cef8571 (diff)
egl: Rework config lookup.
Make it similiar to how contexts and surfaces are looked up. It should be slightly faster, and work better with multiple displays. Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/egl/main/eglconfig.c')
-rw-r--r--src/egl/main/eglconfig.c92
1 files changed, 45 insertions, 47 deletions
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index b342aae33e8..2c8d1c4055b 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -30,7 +30,6 @@ void
_eglInitConfig(_EGLConfig *config, EGLint id)
{
memset(config, 0, sizeof(*config));
- config->Handle = (EGLConfig) _eglUIntToPointer((unsigned int) id);
/* some attributes take non-zero default values */
SET_CONFIG_ATTRIB(config, EGL_CONFIG_ID, id);
@@ -44,63 +43,63 @@ _eglInitConfig(_EGLConfig *config, EGLint id)
/**
- * Return the public handle for an internal _EGLConfig.
- * This is the inverse of _eglLookupConfig().
+ * Link a config to a display and return the handle of the link.
+ * The handle can be passed to client directly.
+ *
+ * Note that we just save the ptr to the config (we don't copy the config).
*/
EGLConfig
-_eglGetConfigHandle(_EGLConfig *config)
+_eglAddConfig(_EGLDisplay *dpy, _EGLConfig *conf)
{
- return config ? config->Handle : 0;
-}
+ _EGLConfig **configs;
+ /* sanity check */
+ assert(GET_CONFIG_ATTRIB(conf, EGL_CONFIG_ID) > 0);
-/**
- * Given an EGLConfig handle, return the corresponding _EGLConfig object.
- * This is the inverse of _eglGetConfigHandle().
- */
-_EGLConfig *
-_eglLookupConfig(EGLConfig config, _EGLDisplay *disp)
-{
- EGLint i;
- for (i = 0; i < disp->NumConfigs; i++) {
- if (disp->Configs[i]->Handle == config) {
- return disp->Configs[i];
- }
+ configs = dpy->Configs;
+ if (dpy->NumConfigs >= dpy->MaxConfigs) {
+ EGLint new_size = dpy->MaxConfigs + 16;
+ assert(dpy->NumConfigs < new_size);
+
+ configs = realloc(dpy->Configs, new_size * sizeof(dpy->Configs[0]));
+ if (!configs)
+ return (EGLConfig) NULL;
+
+ dpy->Configs = configs;
+ dpy->MaxConfigs = new_size;
}
- return NULL;
+
+ conf->Display = dpy;
+ dpy->Configs[dpy->NumConfigs++] = conf;
+
+ return (EGLConfig) conf;
}
-/**
- * Add the given _EGLConfig to the given display.
- * Note that we just save the ptr to the config (we don't copy the config).
- */
-_EGLConfig *
-_eglAddConfig(_EGLDisplay *display, _EGLConfig *config)
+#ifndef _EGL_SKIP_HANDLE_CHECK
+
+
+EGLBoolean
+_eglCheckConfigHandle(EGLConfig config, _EGLDisplay *dpy)
{
- _EGLConfig **newConfigs;
- EGLint n;
+ _EGLConfig *conf = NULL;
+ EGLint i;
- /* sanity check */
- assert(GET_CONFIG_ATTRIB(config, EGL_CONFIG_ID) > 0);
-
- n = display->NumConfigs;
-
- /* realloc array of ptrs */
- newConfigs = (_EGLConfig **) realloc(display->Configs,
- (n + 1) * sizeof(_EGLConfig *));
- if (newConfigs) {
- display->Configs = newConfigs;
- display->Configs[n] = config;
- display->NumConfigs++;
- return config;
- }
- else {
- return NULL;
+ for (i = 0; dpy && i < dpy->NumConfigs; i++) {
+ conf = dpy->Configs[i];
+ if (conf == (_EGLConfig *) config) {
+ assert(conf->Display == dpy);
+ break;
+ }
}
+
+ return (conf != NULL);
}
+#endif /* _EGL_SKIP_HANDLE_CHECK */
+
+
enum {
/* types */
ATTRIB_TYPE_INTEGER,
@@ -755,7 +754,7 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
_eglFallbackCompare, (void *) &criteria);
count = MIN2(count, config_size);
for (i = 0; i < count; i++)
- configs[i] = configList[i]->Handle;
+ configs[i] = _eglGetConfigHandle(configList[i]);
}
free(configList);
@@ -818,9 +817,8 @@ _eglGetConfigs(_EGLDriver *drv, _EGLDisplay *disp, EGLConfig *configs,
if (configs) {
EGLint i;
*num_config = MIN2(disp->NumConfigs, config_size);
- for (i = 0; i < *num_config; i++) {
- configs[i] = disp->Configs[i]->Handle;
- }
+ for (i = 0; i < *num_config; i++)
+ configs[i] = _eglGetConfigHandle(disp->Configs[i]);
}
else {
/* just return total number of supported configs */