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authorEmil Velikov <[email protected]>2017-09-07 17:03:50 +0100
committerEmil Velikov <[email protected]>2017-09-19 19:07:16 +0100
commitb94344f1c70484d4ee59bb8765021a81fd54b366 (patch)
tree816cdafb874c1c9eafcc30f2dae86fbaa61bf54a /src/egl/main/eglapi.c
parent5af26734793c76a2faab96c5c2c1dc6517ce6cab (diff)
egl: simplify _eglDebugReport* API
Instead of having three, almost identical but not quite, _eglDebugReport* functions, simply fold them into one. While doing so drop the unnecessary arguments 'command' and 'objectLabel'. Former is identical to funcName, while the latter is already stored (yet unused) in _EGLThreadInfo::CurrentObjectLabel. Cc: Kyle Brenneman <[email protected]> Cc: Adam Jackson <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> (IRC)
Diffstat (limited to 'src/egl/main/eglapi.c')
-rw-r--r--src/egl/main/eglapi.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index e3f10fcbe24..9a59d9e0c35 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -274,8 +274,7 @@ _eglSetFuncName(const char *funcName, _EGLDisplay *disp, EGLenum objectType, _EG
return EGL_TRUE;
}
- _eglDebugReportFull(EGL_BAD_ALLOC, funcName, funcName,
- EGL_DEBUG_MSG_CRITICAL_KHR, NULL, NULL);
+ _eglDebugReport(EGL_BAD_ALLOC, funcName, EGL_DEBUG_MSG_CRITICAL_KHR, NULL);
return EGL_FALSE;
}