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authorChia-I Wu <[email protected]>2010-06-17 17:14:03 +0800
committerChia-I Wu <[email protected]>2010-06-23 15:14:59 +0800
commitf22665df95406567193dee0089f4830664ff4101 (patch)
treeb08d244461f22455b7d2561676eaca105d012776 /src/egl/main/SConscript
parent7dc1cf19ace0587254e86bf6544a6659a31f0af8 (diff)
egl: Introduce platform displays internally.
This commit introduces type-safe platform displays internally. A platform display consists of a generic pointer and an enum that specifies the platform. An EGLDisplay is created from a platform display. Native displays become platform displays whose platform is determined by _eglGetNativePlatform(). Platform windows and pixmaps may also be introduced if needed.
Diffstat (limited to 'src/egl/main/SConscript')
-rw-r--r--src/egl/main/SConscript3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/egl/main/SConscript b/src/egl/main/SConscript
index a331c9711ec..fad0671f38a 100644
--- a/src/egl/main/SConscript
+++ b/src/egl/main/SConscript
@@ -9,7 +9,8 @@ if env['platform'] != 'winddk':
env = env.Clone()
env.Append(CPPDEFINES = [
- '_EGL_DEFAULT_DISPLAY=\\"gdi\\"',
+ '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_WINDOWS',
+ '_EGL_DEFAULT_PLATFORM=\\"gdi\\"',
'_EGL_DRIVER_SEARCH_DIR=\\"\\"',
'_EGL_OS_WINDOWS',
'KHRONOS_DLL_EXPORTS',