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authorAlexander von Gluck IV <[email protected]>2014-12-22 10:10:13 -0500
committerAlexander von Gluck IV <[email protected]>2014-12-23 09:07:57 -0500
commit400b833592d9aad7b2c4627a897380642d52189f (patch)
tree537b8c751497e81f3eb70b2c01ebc2ade3a40ae2 /src/egl/main/SConscript
parentda4fb3e7a11765725a4aaee41de6c79b40637209 (diff)
egl: Add Haiku code and support
* This is the cleaned up work of the Haiku GCI student Adrián Arroyo Calle [email protected] * Several patches were consolidated to prevent unnecessary touching of non-related code
Diffstat (limited to 'src/egl/main/SConscript')
-rw-r--r--src/egl/main/SConscript23
1 files changed, 21 insertions, 2 deletions
diff --git a/src/egl/main/SConscript b/src/egl/main/SConscript
index 390f28a6b84..2ea2261cc13 100644
--- a/src/egl/main/SConscript
+++ b/src/egl/main/SConscript
@@ -18,21 +18,40 @@ if env['platform'] == 'windows':
'_EGL_GET_CORE_ADDRESSES',
'KHRONOS_DLL_EXPORTS',
])
+elif env['platform'] == 'haiku':
+ env.Append(CPPDEFINES = [
+ '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_HAIKU',
+ '_EGL_OS_UNIX',
+ '_EGL_BUILT_IN_DRIVER_HAIKU',
+ ])
+ env.Prepend(LIBS = [
+ egl_haiku,
+ libloader,
+ ])
else:
env.Append(CPPDEFINES = [
'_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_X11',
'_EGL_OS_UNIX',
])
+ env.Prepend(LIBS = [
+ egl_dri2,
+ libloader,
+ ])
env.Append(CPPPATH = [
'#/include',
])
+
# parse Makefile.sources
egl_sources = env.ParseSourceList('Makefile.sources', 'LIBEGL_C_FILES')
-egl = env.ConvenienceLibrary(
- target = 'egl',
+# libEGL.dll
+env['LIBPREFIX'] = 'lib'
+env['SHLIBPREFIX'] = 'lib'
+
+egl = env.SharedLibrary(
+ target = 'EGL',
source = egl_sources,
)