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authorEric Engestrom <[email protected]>2018-10-11 13:08:42 +0100
committerEric Engestrom <[email protected]>2019-07-10 11:27:51 +0000
commit176f350fcf1d3024482c0307d2ce9eec836ad487 (patch)
tree3652d0ca78e15c454d630ba5d2b21a81331ed14f /src/egl/egl-symbols.txt
parent62362a4abb6f068472d12f884f12ba9a2cb2ca0d (diff)
symbols-check: introduce new python script
I've re-written this in bash a couple times over the years, and then I realised python is much more portable and already required by Mesa, so we might as well make use of it. I decided to still use the build system's NM instead of re-implementing symbols extraction, to offload the complexity of keeping it compatible with many systems (Linux, Unix, BSD, MacOS, etc.), especially when cross-building. This new script checks not only that nothing is exported when it shouldn't be, but also that everything that should be exported is. Sometimes, some symbols _can_ be exported but don't have to be, in which case they can be prefixed with `(optional)`. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by Dylan Baker <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
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