diff options
author | Chia-I Wu <[email protected]> | 2011-01-13 04:40:38 +0800 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2011-01-13 18:15:45 +0800 |
commit | a22a332fc7cc54d4d0973dcd21a90159cc51de1a (patch) | |
tree | b27bd01fcc099bfb7623e3fd1e1ef3016b3ef399 /src/egl/drivers | |
parent | 655e4598927728a663f4cfcd6babdf7e5ad83f77 (diff) |
egl: Improve driver selection.
The idea is to be able to match a driver using the following order
try egl_gallium with hw renderer
try egl_dri2
try egl_gallium with sw renderer
try egl_glx
given the module list
egl_gallium
egl_dri2
egl_glx
For that, UseFallback initialization option is added. The module list
is matched twice: with the option unset and with the option set. In the
first pass, egl_gallium skips its sw renderer and egl_glx rejects to
initialize since UseFallback is not set. In the second pass,
egl_gallium skips its hw renderer and egl_dri2 rejects to initialize
since UseFallback is set. The process stops at the first driver that
initializes the display.
Diffstat (limited to 'src/egl/drivers')
-rw-r--r-- | src/egl/drivers/dri2/egl_dri2.c | 4 | ||||
-rw-r--r-- | src/egl/drivers/glx/egl_glx.c | 4 |
2 files changed, 8 insertions, 0 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 2e827f4f3e5..6fc1e49e773 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -1470,6 +1470,10 @@ dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp) static EGLBoolean dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp) { + /* not until swrast_dri is supported */ + if (disp->Options.UseFallback) + return EGL_FALSE; + switch (disp->Platform) { case _EGL_PLATFORM_X11: if (disp->Options.TestOnly) diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c index aecebae40c2..c3c11c7b6eb 100644 --- a/src/egl/drivers/glx/egl_glx.c +++ b/src/egl/drivers/glx/egl_glx.c @@ -589,6 +589,10 @@ GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp) if (disp->Platform != _EGL_PLATFORM_X11) return EGL_FALSE; + /* this is a fallback driver */ + if (!disp->Options.UseFallback) + return EGL_FALSE; + if (disp->Options.TestOnly) return EGL_TRUE; |