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authorTapani Pälli <[email protected]>2013-12-01 11:53:55 +0200
committerChad Versace <[email protected]>2013-12-03 09:21:24 -0800
commita057b837ddd1c725a7504eedc53c6df05a012773 (patch)
treecd38ea0291c88629cacbeb34ba9c0e7058e9f222 /src/egl/drivers/dri2
parentad3937fd4efdd0a9a2b79ab6ae899a4ca1f3bb01 (diff)
egl: add HAVE_LIBDRM define, fix EGL X11 platform
Commit a594cec broke EGL X11 backend by adding dependency between X11 and DRM backends requiring HAVE_EGL_PLATFORM_DRM defined for X11. This patch fixes the issue by adding additional define for libdrm detection independent of which backend is being compiled. Tested by compiling Mesa with '--with-egl-platforms=x11' and running es2gears_x11 + glbenchmark2.7 successfully. v2: return true for dri2_auth if running without libdrm (Samuel) v3: check libdrm when building EGL drm platform + AM_CFLAGS fix (Emil) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72062 Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Chad Versace <[email protected]> Cc: Samuel Thibault <[email protected]> Cc: [email protected]
Diffstat (limited to 'src/egl/drivers/dri2')
-rw-r--r--src/egl/drivers/dri2/platform_x11.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/egl/drivers/dri2/platform_x11.c b/src/egl/drivers/dri2/platform_x11.c
index c56a4138a64..04cb62b41d3 100644
--- a/src/egl/drivers/dri2/platform_x11.c
+++ b/src/egl/drivers/dri2/platform_x11.c
@@ -33,7 +33,7 @@
#include <fcntl.h>
#include <errno.h>
#include <unistd.h>
-#ifdef HAVE_DRM_PLATFORM
+#ifdef HAVE_LIBDRM
#include <xf86drm.h>
#endif
#include <sys/types.h>
@@ -608,7 +608,7 @@ dri2_x11_authenticate(_EGLDisplay *disp, uint32_t id)
static EGLBoolean
dri2_authenticate(_EGLDisplay *disp)
{
-#ifdef HAVE_DRM_PLATFORM
+#ifdef HAVE_LIBDRM
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
drm_magic_t magic;
@@ -621,11 +621,8 @@ dri2_authenticate(_EGLDisplay *disp)
_eglLog(_EGL_WARNING, "DRI2: failed to authenticate");
return EGL_FALSE;
}
-
- return EGL_TRUE;
-#else
- return EGL_FALSE;
#endif
+ return EGL_TRUE;
}
static EGLBoolean