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author | Kenneth Graunke <[email protected]> | 2011-03-25 10:59:46 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2011-03-25 16:31:53 -0700 |
commit | 56ef62d9885f805bbfb2243dc860ff425d5b4d3b (patch) | |
tree | 746cd618acde71f416a5a8f3ee71860bdcbe87f8 /src/egl/drivers/dri2/platform_drm.c | |
parent | eb0dd370945b9e3f5eb548a1a4a8184bb0e604fc (diff) |
glsl: Generate readable unique names at print time.
Since GLSL IR allows multiple ir_variables to share the same name, we
need to generate unique names when printing the IR. Previously, we
always used %s@%p, appending the ir_variable's memory address.
While this worked, it had two drawbacks:
- When there aren't duplicates, the extra "@0x669a3e88" is useless
and makes the code harder to read.
- Real duplicates were hard to tell apart:
channel_expressions@0x6699e3c8 vs. channel_expressions@0x6699ddd8
We now append @2, @3, @4, and so on, but only where necessary to
distinguish duplicates. Since we only do this at print time, any
performance impact is irrelevant.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/egl/drivers/dri2/platform_drm.c')
0 files changed, 0 insertions, 0 deletions