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author | Ian Romanick <[email protected]> | 2014-11-11 09:44:46 +0000 |
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committer | Ian Romanick <[email protected]> | 2014-12-02 12:16:28 -0800 |
commit | 5e72886db0a170d8862f3fc5d8f546fa75b20b2b (patch) | |
tree | 8a8554540160452999b9f1dff6724fe55e3cd6af /src/egl/docs | |
parent | b93dcb0e718a0a177370f2c7851223350d3b7bc7 (diff) |
mesa: Refactor common validation code to validate_DrawElements_common
Most of the code in _mesa_validate_DrawElements,
_mesa_validate_DrawRangeElements, and
_mesa_validate_DrawElementsInstanced was the same. Refactor this out to
common code.
As a side-effect, a bug in _mesa_validate_DrawElementsInstanced was
fixed. Previously this function would not generate an error when
check_valid_to_render failed if numInstances was 0.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/egl/docs')
0 files changed, 0 insertions, 0 deletions