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authorJason Ekstrand <[email protected]>2016-04-27 11:12:44 -0700
committerJason Ekstrand <[email protected]>2016-04-28 21:36:52 -0700
commitf0af5b87ec140875dbc99d579b9b17ab935e27be (patch)
tree9489e9b0dcbff7d1ede236a2dcfd8cb8e8a1be32 /src/egl/docs
parentbee40dd7309a1ed3acaa7c92fde199548047318d (diff)
nir/opcodes: Make ldexp take an explicitly 32-bit int
There is no sense in having the double version of ldexp take a 64-bit integer. Instead, let's just take a 32-bit int all the time. This also matches what GLSL does where both variants of ldexp take a regular integer for the exponent argument. Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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