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authorKenneth Graunke <[email protected]>2014-04-06 22:41:34 -0700
committerKenneth Graunke <[email protected]>2014-04-08 00:01:58 -0700
commite14b93371cc8394bd69622f6b60cfdf8ba177360 (patch)
tree10a291ed187aa298fe52574811f688b618c774f3 /src/egl/docs
parent4311f9878d0d43a4214d6716eacf85e3443acd45 (diff)
glsl: Fix lack of i2u in lower_ubo_reference.
ir_binop_ubo_load takes unsigned integer operands. However, the array index used to compute these offsets may be a signed integer. (For example, see Piglit's spec/glsl-1.40/uniform_buffer/fs-bvec-array). For some reason, we were missing an ir_binop_i2u cast, and ir_validator was failing to catch that. Without this change, ir_builder's type inference code broke for me when writing a new optimization pass. Cc: [email protected] Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
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