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authorEric Anholt <[email protected]>2018-07-16 15:57:24 -0700
committerEric Anholt <[email protected]>2018-07-18 10:37:54 -0700
commit4ba478d7cdf8b20c2fb8368321f42dd33a388587 (patch)
tree6ad3937db198e83ce58e18c27334f264040f6014 /src/egl/SConscript
parent2c6279d58b96767b158a8955ec80fde3803928ae (diff)
egl: Use the canonical drm-uapi fourcc header to avoid local defines.
We should only use a #define locally once it's been upstreamed, and at that point you should just update our drm_fourcc.h. Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/egl/SConscript')
-rw-r--r--src/egl/SConscript1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/egl/SConscript b/src/egl/SConscript
index 927092d2284..153fdc08923 100644
--- a/src/egl/SConscript
+++ b/src/egl/SConscript
@@ -8,6 +8,7 @@ env = env.Clone()
env.Append(CPPPATH = [
'#/include',
+ '#/include/drm-uapi',
'#/include/HaikuGL',
'#/src/egl/main',
'#/src',