diff options
author | Eric Anholt <[email protected]> | 2018-07-16 15:57:24 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-07-18 10:37:54 -0700 |
commit | 4ba478d7cdf8b20c2fb8368321f42dd33a388587 (patch) | |
tree | 6ad3937db198e83ce58e18c27334f264040f6014 /src/egl/SConscript | |
parent | 2c6279d58b96767b158a8955ec80fde3803928ae (diff) |
egl: Use the canonical drm-uapi fourcc header to avoid local defines.
We should only use a #define locally once it's been upstreamed, and at
that point you should just update our drm_fourcc.h.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/egl/SConscript')
-rw-r--r-- | src/egl/SConscript | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/egl/SConscript b/src/egl/SConscript index 927092d2284..153fdc08923 100644 --- a/src/egl/SConscript +++ b/src/egl/SConscript @@ -8,6 +8,7 @@ env = env.Clone() env.Append(CPPPATH = [ '#/include', + '#/include/drm-uapi', '#/include/HaikuGL', '#/src/egl/main', '#/src', |