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authorMarek Olšák <[email protected]>2015-10-03 22:35:22 +0200
committerMarek Olšák <[email protected]>2015-10-09 22:02:18 +0200
commit4a21edf067b3fdcc58d9df5cbdcd04430b8077f3 (patch)
tree4d9047540f49b35f4121c8fa5ffb054b2a39aaf6 /src/egl/Makefile.sources
parentc80c19a9d550745b68ce1df5f6c73e89a41514fa (diff)
st/mesa: inline st_prepare_vertex_program
No other shader stage has a "prepare" function. This will allow removing some variables from st_vertex_program. Also, prepare_fragment_program was a dead prototype. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]>
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