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authorEmil Velikov <[email protected]>2015-07-14 01:58:33 +0100
committerEmil Velikov <[email protected]>2015-07-22 16:35:27 +0100
commite3420396124c75ec9679c4d1cf3a42c185207e5a (patch)
tree65a590f48a2184a34ea4c413197596918b4df129 /src/egl/Makefile.sources
parent0399d7ab3f69624b7f0b7b39e948432959fe270e (diff)
automake: rework the EGL build
Simplify things by merging the two makefiles. This way we can combine the duplicated HAVE_PLATFORM_ checks, and build the library without having a separate static library. v2: use $() when referencing variables, use correct define (Matt) Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/egl/Makefile.sources')
-rw-r--r--src/egl/Makefile.sources34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/egl/Makefile.sources b/src/egl/Makefile.sources
new file mode 100644
index 00000000000..48db8518f8a
--- /dev/null
+++ b/src/egl/Makefile.sources
@@ -0,0 +1,34 @@
+LIBEGL_C_FILES := \
+ main/eglapi.c \
+ main/eglapi.h \
+ main/eglarray.c \
+ main/eglarray.h \
+ main/eglcompiler.h \
+ main/eglconfig.c \
+ main/eglconfig.h \
+ main/eglcontext.c \
+ main/eglcontext.h \
+ main/eglcurrent.c \
+ main/eglcurrent.h \
+ main/egldefines.h \
+ main/egldisplay.c \
+ main/egldisplay.h \
+ main/egldriver.c \
+ main/egldriver.h \
+ main/eglfallbacks.c \
+ main/eglglobals.c \
+ main/eglglobals.h \
+ main/eglimage.c \
+ main/eglimage.h \
+ main/egllog.c \
+ main/egllog.h \
+ main/eglsurface.c \
+ main/eglsurface.h \
+ main/eglsync.c \
+ main/eglsync.h \
+ main/egltypedefs.h
+
+dri2_backend_core_FILES := \
+ drivers/dri2/egl_dri2.c \
+ drivers/dri2/egl_dri2.h \
+ drivers/dri2/egl_dri2_fallbacks.h