diff options
author | Eric Anholt <[email protected]> | 2013-08-30 12:21:38 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-09-30 14:35:42 -0700 |
commit | 3b9a2dc9385cd59471fd57def0bb70d7d902b5ed (patch) | |
tree | 68feee29a5849e520d925aaac8b950e483bb1b1f /src/egl/Makefile.am | |
parent | 7de88ac38004e68b5a0a94c881cc1da1ee4371d7 (diff) |
i965: Drop a special case for guessing small miptree levels.
Let's say you started allocating your 2D texture with level 2 of a tree as
a 1x1 image. The driver doesn't know if this means that level 0 is 4x4 or
4x1 or 1x4, so we would just allocate a single 1x1 and let it get copied
in to the real location at texture validate time later.
Since this is just a temporary allocation that *will* get copied, the
extra space allocation of just taking the normal path which will happen to
producing a 4x1 level 0, 2x1 level 1, and 1x1 level 2 is the right way to
go, to reduce complexity in the normal case.
No change in miptree copies over the course of a piglit run.
Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/egl/Makefile.am')
0 files changed, 0 insertions, 0 deletions