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authorRobert Ellison <papillo@i965-laptop.(none)>2009-02-12 13:47:36 -0700
committerRobert Ellison <papillo@i965-laptop.(none)>2009-02-12 13:47:36 -0700
commit5de5ab428cf5516d91daa3f193a76b0d87853f55 (patch)
tree4212b37503d12c3b8d3adc52ba3ab0e94f090faa /src/driclient
parentf1a59a6dd7b7b0523db191d82b3af1a841c6475d (diff)
glDrawBuffers(n==0) is valid
According to the GL spec, calling glDrawBuffers() with n == 0 is a valid operation (and essentially prevents drawing to any buffers). But _msa_DrawBuffersARB() was producing a GL_INVALID_VALUE error in this case. This fix adjusts the error check, and makes a small change to the ctx->Driver.DrawBuffer() call below to ensure that, if n == 0, Driver.DrawBuffer() is called with GL_NONE and that buffers[0] is *not* referenced in this case (since we don't know whether it is valid). Internal identifier: 365833
Diffstat (limited to 'src/driclient')
0 files changed, 0 insertions, 0 deletions