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authorIlia Mirkin <[email protected]>2020-04-10 13:47:05 -0400
committerIlia Mirkin <[email protected]>2020-04-15 20:12:00 -0400
commit54424a3d13f97bb1714f168f127f40d180f78a6b (patch)
treeec25c85bcb76aaf3c7d6c4e000af1c0e1fbbcd42 /src/compiler
parent3a9e66277af68824fcfa1650d87222f37f0582cf (diff)
compiler: add VARYING_SLOT_VIEWPORT_MASK
See GL_NV_viewport_array2::gl_ViewportMask for how this is supposed to work. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4529>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/shader_enums.c1
-rw-r--r--src/compiler/shader_enums.h2
2 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c
index 977be6b89e0..a2a5eb82a61 100644
--- a/src/compiler/shader_enums.c
+++ b/src/compiler/shader_enums.c
@@ -165,6 +165,7 @@ gl_varying_slot_name(gl_varying_slot slot)
ENUM(VARYING_SLOT_BOUNDING_BOX0),
ENUM(VARYING_SLOT_BOUNDING_BOX1),
ENUM(VARYING_SLOT_VIEW_INDEX),
+ ENUM(VARYING_SLOT_VIEWPORT_MASK),
ENUM(VARYING_SLOT_VAR0),
ENUM(VARYING_SLOT_VAR1),
ENUM(VARYING_SLOT_VAR2),
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index bf10a14a881..56062894a94 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -261,6 +261,7 @@ typedef enum
VARYING_SLOT_BOUNDING_BOX0, /* Only appears as TCS output. */
VARYING_SLOT_BOUNDING_BOX1, /* Only appears as TCS output. */
VARYING_SLOT_VIEW_INDEX,
+ VARYING_SLOT_VIEWPORT_MASK, /* Does not appear in FS */
VARYING_SLOT_VAR0, /* First generic varying slot */
/* the remaining are simply for the benefit of gl_varying_slot_name()
* and not to be construed as an upper bound:
@@ -343,6 +344,7 @@ const char *gl_varying_slot_name(gl_varying_slot slot);
#define VARYING_BIT_TESS_LEVEL_INNER BITFIELD64_BIT(VARYING_SLOT_TESS_LEVEL_INNER)
#define VARYING_BIT_BOUNDING_BOX0 BITFIELD64_BIT(VARYING_SLOT_BOUNDING_BOX0)
#define VARYING_BIT_BOUNDING_BOX1 BITFIELD64_BIT(VARYING_SLOT_BOUNDING_BOX1)
+#define VARYING_BIT_VIEWPORT_MASK BITFIELD64_BIT(VARYING_SLOT_VIEWPORT_MASK)
#define VARYING_BIT_VAR(V) BITFIELD64_BIT(VARYING_SLOT_VAR0 + (V))
/*@}*/