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authorKai Wasserbäch <[email protected]>2019-09-28 18:55:32 +0200
committerTimothy Arceri <[email protected]>2019-11-07 11:32:55 +1100
commit4f8cc032b71630e3a92b3e5de875e2126cc93fab (patch)
tree0be7fb4acf59af95afd3e474918b660d405c9e85 /src/compiler
parent8aa4d0bff65de73a712063bb8b3853919300f925 (diff)
nir: fix unused variable warning in find_and_update_previous_uniform_storage
This commit fixes the following warning: ../src/compiler/glsl/gl_nir_link_uniforms.c: In function ‘find_and_update_previous_uniform_storage’: ../src/compiler/glsl/gl_nir_link_uniforms.c:166:16: warning: unused variable ‘num_blks’ [-Wunused-variable] 166 | unsigned num_blks = nir_variable_is_in_ubo(var) ? | ^~~~~~~~ Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/gl_nir_link_uniforms.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/gl_nir_link_uniforms.c b/src/compiler/glsl/gl_nir_link_uniforms.c
index 7aebe0dd7e2..ffddeb20b44 100644
--- a/src/compiler/glsl/gl_nir_link_uniforms.c
+++ b/src/compiler/glsl/gl_nir_link_uniforms.c
@@ -163,7 +163,7 @@ find_and_update_previous_uniform_storage(struct gl_shader_program *prog,
if (nir_variable_is_in_block(var)) {
struct gl_uniform_storage *uniform = NULL;
- unsigned num_blks = nir_variable_is_in_ubo(var) ?
+ ASSERTED unsigned num_blks = nir_variable_is_in_ubo(var) ?
prog->data->NumUniformBlocks :
prog->data->NumShaderStorageBlocks;