diff options
author | Jordan Justen <[email protected]> | 2018-04-08 17:56:34 -0700 |
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committer | Jordan Justen <[email protected]> | 2018-07-09 23:02:28 -0700 |
commit | 2a55553be3336d5bc969a7569cccbfab85671153 (patch) | |
tree | 65f4f61fada64f2a3dc0927b01ce115e25c29561 /src/compiler | |
parent | 213491600a09aae15efa128fd6d4c46950fa4b4a (diff) |
mesa: Add disk shader cache driver blob callback
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/shader_cache.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp index 042f3a60f5b..31d0aa62966 100644 --- a/src/compiler/glsl/shader_cache.cpp +++ b/src/compiler/glsl/shader_cache.cpp @@ -102,6 +102,14 @@ shader_cache_write_program_metadata(struct gl_context *ctx, struct blob metadata; blob_init(&metadata); + if (ctx->Driver.ShaderCacheSerializeDriverBlob) { + for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { + struct gl_linked_shader *sh = prog->_LinkedShaders[i]; + if (sh) + ctx->Driver.ShaderCacheSerializeDriverBlob(ctx, sh->Program); + } + } + serialize_glsl_program(&metadata, ctx, prog); struct cache_item_metadata cache_item_metadata; |