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authorTimothy Arceri <[email protected]>2020-03-28 02:17:54 +1100
committerMarge Bot <[email protected]>2020-03-31 23:43:31 +0000
commit0f4a81430e65e09db13d2472fd46105a95ea625d (patch)
treef871272a02a8f08b2e6cfe1e0092598ade52d383 /src/compiler
parent31011c7a39f0d054b97b730c8928176d72c9707c (diff)
nir: fix crash in varying packing on interface mismatch
For example when the outputs are scalars but the inputs are struct members. Fixes: 26aa460940f6 ("nir: rewrite varying component packing") Reviewed-By: Timur Kristóf <[email protected]> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4351> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4351>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/nir/nir_linking_helpers.c24
1 files changed, 22 insertions, 2 deletions
diff --git a/src/compiler/nir/nir_linking_helpers.c b/src/compiler/nir/nir_linking_helpers.c
index 7864f042636..ec1bd77928c 100644
--- a/src/compiler/nir/nir_linking_helpers.c
+++ b/src/compiler/nir/nir_linking_helpers.c
@@ -569,6 +569,7 @@ gather_varying_component_info(nir_shader *producer, nir_shader *consumer,
vc_info->is_32bit = glsl_type_is_32bit(type);
vc_info->is_patch = in_var->data.patch;
vc_info->is_intra_stage_only = false;
+ vc_info->initialised = true;
}
}
}
@@ -604,8 +605,14 @@ gather_varying_component_info(nir_shader *producer, nir_shader *consumer,
unsigned var_info_idx =
store_varying_info_idx[location][out_var->data.location_frac];
- if (!var_info_idx)
- continue;
+ if (!var_info_idx) {
+ /* Something went wrong, the shader interfaces didn't match, so
+ * abandon packing. This can happen for example when the
+ * inputs are scalars but the outputs are struct members.
+ */
+ *varying_comp_info_size = 0;
+ break;
+ }
struct varying_component *vc_info =
&(*varying_comp_info)[var_info_idx-1];
@@ -624,10 +631,23 @@ gather_varying_component_info(nir_shader *producer, nir_shader *consumer,
vc_info->is_32bit = glsl_type_is_32bit(type);
vc_info->is_patch = out_var->data.patch;
vc_info->is_intra_stage_only = true;
+ vc_info->initialised = true;
}
}
}
}
+
+ for (unsigned i = 0; i < *varying_comp_info_size; i++ ) {
+ struct varying_component *vc_info = &(*varying_comp_info)[i];
+ if (!vc_info->initialised) {
+ /* Something went wrong, the shader interfaces didn't match, so
+ * abandon packing. This can happen for example when the outputs are
+ * scalars but the inputs are struct members.
+ */
+ *varying_comp_info_size = 0;
+ break;
+ }
+ }
}
static void