summaryrefslogtreecommitdiffstats
path: root/src/compiler
diff options
context:
space:
mode:
authorMauro Rossi <[email protected]>2017-02-18 22:23:18 +0100
committerEmil Velikov <[email protected]>2017-02-20 16:30:37 +0000
commit9e3d66c1e58f14d9c5e8df2a5ba7fdcf04b3258e (patch)
tree8d6b3e641ed7b166515befe55b24758532ccb154 /src/compiler
parent933988901ab14b3c950272b60a56cb48265076b0 (diff)
android: glsl: build shader cache sources
Fixes the following building errors: external/mesa/src/compiler/glsl/linker.cpp:4642: error: undefined reference to 'shader_cache_read_program_metadata(gl_context*, gl_shader_program*)' external/mesa/src/mesa/program/ir_to_mesa.cpp:3135: error: undefined reference to 'shader_cache_write_program_metadata(gl_context*, gl_shader_program*)' clang++: error: linker command failed with exit code 1 ... external/mesa/src/mesa/program/ir_to_mesa.cpp:3135: error: undefined reference to 'shader_cache_write_program_metadata(gl_context*, gl_shader_program*)' external/mesa/src/compiler/glsl/linker.cpp:4642: error: undefined reference to 'shader_cache_read_program_metadata(gl_context*, gl_shader_program*)' clang++: error: linker command failed with exit code 1 (use -v to see invocation) ninja: build stopped: subcommand failed. build/core/ninja.mk:148: recipe for target 'ninja_wrapper' failed make: *** [ninja_wrapper] Error 1 Fixes: 9f8dc3bf03e ("utils: build sha1/disk cache only with Android/Autoconf") Acked-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/Android.glsl.mk1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/Android.glsl.mk b/src/compiler/Android.glsl.mk
index dcc356f1856..0aabafa2673 100644
--- a/src/compiler/Android.glsl.mk
+++ b/src/compiler/Android.glsl.mk
@@ -36,6 +36,7 @@ include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
$(LIBGLCPP_FILES) \
$(LIBGLSL_FILES) \
+ $(LIBGLSL_SHADER_CACHE_FILES)
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \