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author | Constantine Charlamov <[email protected]> | 2017-06-24 17:06:48 +0300 |
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committer | Dave Airlie <[email protected]> | 2017-06-26 16:32:36 +1000 |
commit | 3d466f3e9f76c91083f0cfbb8a76148bdb0d52a3 (patch) | |
tree | eae2b922f9d966dbc36c1a8cafa751ae20a7ae09 /src/compiler | |
parent | 469e2ed4730bc90b59d6cd55a0b729b38e9f99b0 (diff) |
r600g: take into account offset to system inputs at tgsi_interp_egcm()
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=100785
v2: I was too much twiddling whether to initialize nsys_inputs at the beginning of shader initialization or for allocation of system values, and by the time I decided to go with the first one, I forgot to change it back.
Signed-off-by: Constantine Kharlamov <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler')
0 files changed, 0 insertions, 0 deletions