diff options
author | Rob Clark <[email protected]> | 2019-03-19 15:54:32 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2019-03-21 09:13:05 -0400 |
commit | d4cbc946859f56f0a2a50cd8931a6fd29ab22db9 (patch) | |
tree | 6e91b41f0490046cbe106f229b8c9f7e5c149a19 /src/compiler | |
parent | 8eb16ae8bfb1b8a74b86ea57d6b9e467e30bc4f3 (diff) |
nir: move gls_type_get_{sampler,image}_count()
I need at least the sampler variant in ir3..
Signed-off-by: Rob Clark <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir/nir_gather_info.c | 42 | ||||
-rw-r--r-- | src/compiler/nir_types.cpp | 42 | ||||
-rw-r--r-- | src/compiler/nir_types.h | 3 |
3 files changed, 45 insertions, 42 deletions
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index f2a209028cc..36d0d23bda4 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -332,48 +332,6 @@ gather_info_block(nir_block *block, nir_shader *shader, void *dead_ctx) } } -static unsigned -glsl_type_get_sampler_count(const struct glsl_type *type) -{ - if (glsl_type_is_array(type)) { - return (glsl_get_aoa_size(type) * - glsl_type_get_sampler_count(glsl_without_array(type))); - } - - if (glsl_type_is_struct_or_ifc(type)) { - unsigned count = 0; - for (int i = 0; i < glsl_get_length(type); i++) - count += glsl_type_get_sampler_count(glsl_get_struct_field(type, i)); - return count; - } - - if (glsl_type_is_sampler(type)) - return 1; - - return 0; -} - -static unsigned -glsl_type_get_image_count(const struct glsl_type *type) -{ - if (glsl_type_is_array(type)) { - return (glsl_get_aoa_size(type) * - glsl_type_get_image_count(glsl_without_array(type))); - } - - if (glsl_type_is_struct_or_ifc(type)) { - unsigned count = 0; - for (int i = 0; i < glsl_get_length(type); i++) - count += glsl_type_get_image_count(glsl_get_struct_field(type, i)); - return count; - } - - if (glsl_type_is_image(type)) - return 1; - - return 0; -} - void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint) { diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp index d3e5520cd98..aff575c60b0 100644 --- a/src/compiler/nir_types.cpp +++ b/src/compiler/nir_types.cpp @@ -679,3 +679,45 @@ glsl_get_cl_alignment(const struct glsl_type *type) { return type->cl_alignment(); } + +unsigned +glsl_type_get_sampler_count(const struct glsl_type *type) +{ + if (glsl_type_is_array(type)) { + return (glsl_get_aoa_size(type) * + glsl_type_get_sampler_count(glsl_without_array(type))); + } + + if (glsl_type_is_struct_or_ifc(type)) { + unsigned count = 0; + for (int i = 0; i < glsl_get_length(type); i++) + count += glsl_type_get_sampler_count(glsl_get_struct_field(type, i)); + return count; + } + + if (glsl_type_is_sampler(type)) + return 1; + + return 0; +} + +unsigned +glsl_type_get_image_count(const struct glsl_type *type) +{ + if (glsl_type_is_array(type)) { + return (glsl_get_aoa_size(type) * + glsl_type_get_image_count(glsl_without_array(type))); + } + + if (glsl_type_is_struct_or_ifc(type)) { + unsigned count = 0; + for (int i = 0; i < glsl_get_length(type); i++) + count += glsl_type_get_image_count(glsl_get_struct_field(type, i)); + return count; + } + + if (glsl_type_is_image(type)) + return 1; + + return 0; +} diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h index eeba445a3ba..7bcf4c08f4c 100644 --- a/src/compiler/nir_types.h +++ b/src/compiler/nir_types.h @@ -197,6 +197,9 @@ void glsl_get_natural_size_align_bytes(const struct glsl_type *type, const struct glsl_type *glsl_atomic_uint_type(void); +unsigned glsl_type_get_sampler_count(const struct glsl_type *type); +unsigned glsl_type_get_image_count(const struct glsl_type *type); + #ifdef __cplusplus } #endif |