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authorWladimir J. van der Laan <[email protected]>2017-07-23 13:24:39 +0200
committerChristian Gmeiner <[email protected]>2017-07-23 21:52:44 +0200
commit15a1ceb127b70ac98b03cae051927f75fb7ee204 (patch)
treef07e6f65a837dae914a1ef60974e157c7aea41a5 /src/compiler
parent6874b953f6f9762fd8e7abf959aed09ab15693c5 (diff)
etnaviv: Clear lbl_usage array correctly
Fill the entire array instead of just a quarter. This avoids crashes with large shaders. (currently this never causes a problem because shaders larger than 2048/4 instructions are not supported by this driver on any hardware, but it will cause problems in the future) Fixes: ec436051899 ("etnaviv: fix shader miscompilation with more than 16 labels") Cc: [email protected] Signed-off-by: Wladimir J. van der Laan <[email protected]> Reviewed-by: Christian Gmeiner <[email protected]>
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