diff options
author | Jason Ekstrand <[email protected]> | 2018-08-31 07:55:07 -0500 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-09-06 16:07:50 -0500 |
commit | 0909a57b631f2b200a7422907df6302a72930252 (patch) | |
tree | c2fd127451eee11b317c62385e575c7d3b15fb26 /src/compiler | |
parent | 25efd787cfd842c0b0b900f35399e44a2e01ea39 (diff) |
radeonsi/nir: Set vs_inputs_dual_locations and let NIR do the remap
We were going out of our way to disable dual-location re-mapping in NIR
only to then do the remapping in st_glsl_to_nir.cpp. Presumably, this
was so that double_inputs would be correct for the core state tracker.
However, now that we've it to gl_program::DualSlotInputs which is
unaffected by NIR lowering, we can let NIR lower things for us. The one
tricky bit here is that we have to remap the inputs_read bitfield back
to the single-slot convention for the gallium state tracker to use.
Since radeonsi is the only NIR-capable gallium driver that also supports
GL_ARB_vertex_attrib_64bit, we only have to worry about radeonsi when
making core gallium state tracker changes.
Acked-by: Marek Olšák <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir/nir_lower_io_arrays_to_elements.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/compiler/nir/nir_lower_io_arrays_to_elements.c b/src/compiler/nir/nir_lower_io_arrays_to_elements.c index 16f6233f614..af33d153ea5 100644 --- a/src/compiler/nir/nir_lower_io_arrays_to_elements.c +++ b/src/compiler/nir/nir_lower_io_arrays_to_elements.c @@ -36,9 +36,6 @@ static unsigned get_io_offset(nir_builder *b, nir_deref_instr *deref, nir_variable *var, unsigned *element_index, nir_ssa_def **vertex_index) { - bool vs_in = (b->shader->info.stage == MESA_SHADER_VERTEX) && - (var->data.mode == nir_var_shader_in); - nir_deref_path path; nir_deref_path_init(&path, deref, NULL); @@ -60,7 +57,7 @@ get_io_offset(nir_builder *b, nir_deref_instr *deref, nir_variable *var, assert(c); /* must not be indirect dereference */ - unsigned size = glsl_count_attribute_slots((*p)->type, vs_in); + unsigned size = glsl_count_attribute_slots((*p)->type, false); offset += size * c->u32[0]; unsigned num_elements = glsl_type_is_array((*p)->type) ? |