diff options
author | Francisco Jerez <[email protected]> | 2016-07-14 12:57:14 -0700 |
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committer | Francisco Jerez <[email protected]> | 2016-08-24 13:28:31 -0700 |
commit | 913ae618c6bdb42366f4d87265a6e35a88656e70 (patch) | |
tree | 92bcbb4d968d4e5356a94ebe7e77d2b385508ab8 /src/compiler | |
parent | 6b3d23dcc07a584a7c6fcd64b025e88a92047c49 (diff) |
glsl/linker: Allow fragment output overlap for gl_LastFragData.
gl_LastFragData overlaps gl_FragData by definition.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index a1a65ef6270..4b404fff350 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -2673,6 +2673,9 @@ assign_attribute_or_color_locations(void *mem_ctx, } } + if (strcmp(var->name, "gl_LastFragData") == 0) + continue; + /* From GL4.5 core spec, section 15.2 (Shader Execution): * * "Output binding assignments will cause LinkProgram to fail: |