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authorEmil Velikov <[email protected]>2015-11-25 16:03:26 +0000
committerEmil Velikov <[email protected]>2016-01-26 16:08:27 +0000
commitf694da80c75cb2a51d0af3b24d68aae9c53d61aa (patch)
treec7a4fb40447b9118dc2f802840ffe8e425b4824b /src/compiler
parent24f984f64ae58c274f79eaf9148aea37df67131c (diff)
compiler: move the glsl_types C wrapper alongside their C++ brethren
At a later stage we might want to split out the NIR specific [XXX: which one was it], as to make things move obvious and rename the files appropriately. This patch aims to split it out of nir. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/Makefile.sources2
-rw-r--r--src/compiler/nir_types.cpp192
-rw-r--r--src/compiler/nir_types.h87
3 files changed, 281 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index 38e75cfd8c6..e1228cafa21 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -2,5 +2,7 @@ LIBCOMPILER_FILES = \
builtin_type_macros.h \
glsl_types.cpp \
glsl_types.h \
+ nir_types.cpp \
+ nir_types.h \
shader_enums.c \
shader_enums.h
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
new file mode 100644
index 00000000000..ddc43becf9a
--- /dev/null
+++ b/src/compiler/nir_types.cpp
@@ -0,0 +1,192 @@
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott ([email protected])
+ *
+ */
+
+#include "nir_types.h"
+#include "glsl/ir.h"
+
+void
+glsl_print_type(const glsl_type *type, FILE *fp)
+{
+ if (type->base_type == GLSL_TYPE_ARRAY) {
+ glsl_print_type(type->fields.array, fp);
+ fprintf(fp, "[%u]", type->length);
+ } else if ((type->base_type == GLSL_TYPE_STRUCT)
+ && !is_gl_identifier(type->name)) {
+ fprintf(fp, "%s@%p", type->name, (void *) type);
+ } else {
+ fprintf(fp, "%s", type->name);
+ }
+}
+
+void
+glsl_print_struct(const glsl_type *type, FILE *fp)
+{
+ assert(type->base_type == GLSL_TYPE_STRUCT);
+
+ fprintf(fp, "struct {\n");
+ for (unsigned i = 0; i < type->length; i++) {
+ fprintf(fp, "\t");
+ glsl_print_type(type->fields.structure[i].type, fp);
+ fprintf(fp, " %s;\n", type->fields.structure[i].name);
+ }
+ fprintf(fp, "}\n");
+}
+
+const glsl_type *
+glsl_get_array_element(const glsl_type* type)
+{
+ if (type->is_matrix())
+ return type->column_type();
+ return type->fields.array;
+}
+
+const glsl_type *
+glsl_get_struct_field(const glsl_type *type, unsigned index)
+{
+ return type->fields.structure[index].type;
+}
+
+const struct glsl_type *
+glsl_get_column_type(const struct glsl_type *type)
+{
+ return type->column_type();
+}
+
+enum glsl_base_type
+glsl_get_base_type(const struct glsl_type *type)
+{
+ return type->base_type;
+}
+
+unsigned
+glsl_get_vector_elements(const struct glsl_type *type)
+{
+ return type->vector_elements;
+}
+
+unsigned
+glsl_get_components(const struct glsl_type *type)
+{
+ return type->components();
+}
+
+unsigned
+glsl_get_matrix_columns(const struct glsl_type *type)
+{
+ return type->matrix_columns;
+}
+
+unsigned
+glsl_get_length(const struct glsl_type *type)
+{
+ return type->is_matrix() ? type->matrix_columns : type->length;
+}
+
+unsigned
+glsl_get_aoa_size(const struct glsl_type *type)
+{
+ return type->arrays_of_arrays_size();
+}
+
+const char *
+glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
+{
+ return type->fields.structure[index].name;
+}
+
+unsigned
+glsl_get_record_location_offset(const struct glsl_type *type,
+ unsigned length)
+{
+ return type->record_location_offset(length);
+}
+
+bool
+glsl_type_is_void(const glsl_type *type)
+{
+ return type->is_void();
+}
+
+bool
+glsl_type_is_vector(const struct glsl_type *type)
+{
+ return type->is_vector();
+}
+
+bool
+glsl_type_is_scalar(const struct glsl_type *type)
+{
+ return type->is_scalar();
+}
+
+bool
+glsl_type_is_vector_or_scalar(const struct glsl_type *type)
+{
+ return type->is_vector() || type->is_scalar();
+}
+
+bool
+glsl_type_is_matrix(const struct glsl_type *type)
+{
+ return type->is_matrix();
+}
+
+const glsl_type *
+glsl_void_type(void)
+{
+ return glsl_type::void_type;
+}
+
+const glsl_type *
+glsl_float_type(void)
+{
+ return glsl_type::float_type;
+}
+
+const glsl_type *
+glsl_vec_type(unsigned n)
+{
+ return glsl_type::vec(n);
+}
+
+const glsl_type *
+glsl_vec4_type(void)
+{
+ return glsl_type::vec4_type;
+}
+
+const glsl_type *
+glsl_uint_type(void)
+{
+ return glsl_type::uint_type;
+}
+
+const glsl_type *
+glsl_array_type(const glsl_type *base, unsigned elements)
+{
+ return glsl_type::get_array_instance(base, elements);
+}
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
new file mode 100644
index 00000000000..32fc7661159
--- /dev/null
+++ b/src/compiler/nir_types.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright © 2014 Connor Abbott
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Connor Abbott ([email protected])
+ *
+ */
+
+#pragma once
+
+#include <stdio.h>
+#include <stdbool.h>
+
+/* C wrapper around compiler/glsl_types.h */
+
+#include "glsl_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#else
+struct glsl_type;
+#endif
+
+void glsl_print_type(const struct glsl_type *type, FILE *fp);
+void glsl_print_struct(const struct glsl_type *type, FILE *fp);
+
+const struct glsl_type *glsl_get_struct_field(const struct glsl_type *type,
+ unsigned index);
+
+const struct glsl_type *glsl_get_array_element(const struct glsl_type *type);
+
+const struct glsl_type *glsl_get_column_type(const struct glsl_type *type);
+
+enum glsl_base_type glsl_get_base_type(const struct glsl_type *type);
+
+unsigned glsl_get_vector_elements(const struct glsl_type *type);
+
+unsigned glsl_get_components(const struct glsl_type *type);
+
+unsigned glsl_get_matrix_columns(const struct glsl_type *type);
+
+unsigned glsl_get_length(const struct glsl_type *type);
+
+unsigned glsl_get_aoa_size(const struct glsl_type *type);
+
+const char *glsl_get_struct_elem_name(const struct glsl_type *type,
+ unsigned index);
+
+unsigned glsl_get_record_location_offset(const struct glsl_type *type,
+ unsigned length);
+
+bool glsl_type_is_void(const struct glsl_type *type);
+bool glsl_type_is_vector(const struct glsl_type *type);
+bool glsl_type_is_scalar(const struct glsl_type *type);
+bool glsl_type_is_vector_or_scalar(const struct glsl_type *type);
+bool glsl_type_is_matrix(const struct glsl_type *type);
+
+const struct glsl_type *glsl_void_type(void);
+const struct glsl_type *glsl_float_type(void);
+const struct glsl_type *glsl_vec_type(unsigned n);
+const struct glsl_type *glsl_vec4_type(void);
+const struct glsl_type *glsl_uint_type(void);
+const struct glsl_type *glsl_array_type(const struct glsl_type *base,
+ unsigned elements);
+
+#ifdef __cplusplus
+}
+#endif