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authorJason Ekstrand <[email protected]>2018-12-14 11:31:08 -0600
committerJason Ekstrand <[email protected]>2019-01-08 00:38:29 +0000
commitc9a4135e1486766b85437201fec26d467b44705a (patch)
treee1a41abec677d83ca31d553740194d189b8367d8 /src/compiler
parentcd93b0a670f277349b421664583196a56e3a9f50 (diff)
nir: Allow storing to shader_storage
I have no idea how shader_storage made it into the list of banned variable modes for stores but it clearly should be allowed. This only doesn't cause us a problem today because we never actually use derefs on shader_storage variables. Reviewed-by: Alejandro PiƱeiro <[email protected]> Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/nir/nir_validate.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c
index 063de4faf27..ccd0cf782fe 100644
--- a/src/compiler/nir/nir_validate.c
+++ b/src/compiler/nir/nir_validate.c
@@ -515,8 +515,7 @@ validate_intrinsic_instr(nir_intrinsic_instr *instr, validate_state *state)
glsl_get_vector_elements(dst->type));
src_bit_sizes[1] = glsl_get_bit_size(dst->type);
validate_assert(state, (dst->mode & (nir_var_shader_in |
- nir_var_uniform |
- nir_var_shader_storage)) == 0);
+ nir_var_uniform)) == 0);
validate_assert(state, (nir_intrinsic_write_mask(instr) & ~((1 << instr->num_components) - 1)) == 0);
break;
}
@@ -526,8 +525,7 @@ validate_intrinsic_instr(nir_intrinsic_instr *instr, validate_state *state)
nir_deref_instr *src = nir_src_as_deref(instr->src[1]);
validate_assert(state, dst->type == src->type);
validate_assert(state, (dst->mode & (nir_var_shader_in |
- nir_var_uniform |
- nir_var_shader_storage)) == 0);
+ nir_var_uniform)) == 0);
break;
}