diff options
author | Jason Ekstrand <[email protected]> | 2016-03-25 10:54:27 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-04-11 13:53:03 -0700 |
commit | a9e6213edd757980475167331bda15c3970a538d (patch) | |
tree | f64269995a3bd48b194ecad571b454bf2fd5cf8a /src/compiler | |
parent | 39103145ffe325c4a1432c07e1ac02b1aef0bae5 (diff) |
nir/lower_system_values: Add support for several computed values
Reviewed-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir/nir.h | 3 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_system_values.c | 73 |
2 files changed, 73 insertions, 3 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 31498241555..ebac75075ec 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -1626,6 +1626,9 @@ typedef struct nir_shader_compiler_options { * are simulated by floats.) */ bool native_integers; + + /* Indicates that the driver only has zero-based vertex id */ + bool vertex_id_zero_based; } nir_shader_compiler_options; typedef struct nir_shader_info { diff --git a/src/compiler/nir/nir_lower_system_values.c b/src/compiler/nir/nir_lower_system_values.c index 2bd787d3574..2d3ccd7d0f9 100644 --- a/src/compiler/nir/nir_lower_system_values.c +++ b/src/compiler/nir/nir_lower_system_values.c @@ -55,9 +55,76 @@ convert_block(nir_block *block, void *void_state) b->cursor = nir_after_instr(&load_var->instr); - nir_intrinsic_op sysval_op = - nir_intrinsic_from_system_value(var->data.location); - nir_ssa_def *sysval = nir_load_system_value(b, sysval_op, 0); + nir_ssa_def *sysval; + switch (var->data.location) { + case SYSTEM_VALUE_GLOBAL_INVOCATION_ID: { + /* From the GLSL man page for gl_GlobalInvocationID: + * + * "The value of gl_GlobalInvocationID is equal to + * gl_WorkGroupID * gl_WorkGroupSize + gl_LocalInvocationID" + */ + + nir_const_value local_size; + local_size.u32[0] = b->shader->info.cs.local_size[0]; + local_size.u32[1] = b->shader->info.cs.local_size[1]; + local_size.u32[2] = b->shader->info.cs.local_size[2]; + + nir_ssa_def *group_id = + nir_load_system_value(b, nir_intrinsic_load_work_group_id, 0); + nir_ssa_def *local_id = + nir_load_system_value(b, nir_intrinsic_load_local_invocation_id, 0); + + sysval = nir_iadd(b, nir_imul(b, group_id, + nir_build_imm(b, 3, local_size)), + local_id); + break; + } + + case SYSTEM_VALUE_LOCAL_INVOCATION_INDEX: { + /* From the GLSL man page for gl_LocalInvocationIndex: + * + * "The value of gl_LocalInvocationIndex is equal to + * gl_LocalInvocationID.z * gl_WorkGroupSize.x * + * gl_WorkGroupSize.y + gl_LocalInvocationID.y * + * gl_WorkGroupSize.x + gl_LocalInvocationID.x" + */ + nir_ssa_def *local_id = + nir_load_system_value(b, nir_intrinsic_load_local_invocation_id, 0); + + nir_ssa_def *size_x = nir_imm_int(b, b->shader->info.cs.local_size[0]); + nir_ssa_def *size_y = nir_imm_int(b, b->shader->info.cs.local_size[1]); + + sysval = nir_imul(b, nir_channel(b, local_id, 2), + nir_imul(b, size_x, size_y)); + sysval = nir_iadd(b, sysval, + nir_imul(b, nir_channel(b, local_id, 1), size_x)); + sysval = nir_iadd(b, sysval, nir_channel(b, local_id, 0)); + break; + } + + case SYSTEM_VALUE_VERTEX_ID: + if (b->shader->options->vertex_id_zero_based) { + sysval = nir_iadd(b, + nir_load_system_value(b, nir_intrinsic_load_vertex_id_zero_base, 0), + nir_load_system_value(b, nir_intrinsic_load_base_vertex, 0)); + } else { + sysval = nir_load_system_value(b, nir_intrinsic_load_vertex_id, 0); + } + break; + + case SYSTEM_VALUE_INSTANCE_INDEX: + sysval = nir_iadd(b, + nir_load_system_value(b, nir_intrinsic_load_instance_id, 0), + nir_load_system_value(b, nir_intrinsic_load_base_instance, 0)); + break; + + default: { + nir_intrinsic_op sysval_op = + nir_intrinsic_from_system_value(var->data.location); + sysval = nir_load_system_value(b, sysval_op, 0); + break; + } /* default */ + } nir_ssa_def_rewrite_uses(&load_var->dest.ssa, nir_src_for_ssa(sysval)); nir_instr_remove(&load_var->instr); |