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authorKenneth Graunke <[email protected]>2016-06-28 10:02:06 -0700
committerKenneth Graunke <[email protected]>2016-08-25 19:22:09 -0700
commit80df3c030e061aa8b72f7032125532ce98524d0c (patch)
tree5d5f61d9e3e7eaa8ed64cc5dd8791f4d658daeb6 /src/compiler
parent4b6819b407220f5d7d97a40ed9474d7673448370 (diff)
glsl: Merge blend_support qualifiers when linking.
Since each qualifier represents a blending mode the shader can be used with, we take the union of all possible modes when linking. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/linker.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 4b404fff350..436b452f7d9 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -1880,6 +1880,7 @@ link_fs_inout_layout_qualifiers(struct gl_shader_program *prog,
linked_shader->info.uses_gl_fragcoord = false;
linked_shader->info.origin_upper_left = false;
linked_shader->info.pixel_center_integer = false;
+ linked_shader->info.BlendSupport = 0;
if (linked_shader->Stage != MESA_SHADER_FRAGMENT ||
(prog->Version < 150 && !prog->ARB_fragment_coord_conventions_enable))
@@ -1938,6 +1939,7 @@ link_fs_inout_layout_qualifiers(struct gl_shader_program *prog,
linked_shader->info.EarlyFragmentTests |=
shader->info.EarlyFragmentTests;
+ linked_shader->info.BlendSupport |= shader->info.BlendSupport;
}
}