diff options
author | Ian Romanick <[email protected]> | 2018-06-05 15:04:24 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2018-06-14 11:26:33 -0700 |
commit | 461a5c899c08064467abb635536381a5a5659280 (patch) | |
tree | 02bc4161194e33add4a95607d89131592c91fcb7 /src/compiler | |
parent | 1d92d6486a7685762f480fb33893b3c3db1fd21a (diff) |
glsl: Don't copy propagate from SSBO or shared variables either
Since SSBOs can be written by other GPU threads, copy propagating a read
can cause the value to magically change. SSBO reads are also very
expensive, so doing it twice will be slower.
Haswell, Broadwell, and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14399120 -> 14399119 (<.01%)
instructions in affected programs: 684 -> 683 (-0.15%)
helped: 1
HURT: 0
total cycles in shared programs: 532978931 -> 532973113 (<.01%)
cycles in affected programs: 530484 -> 524666 (-1.10%)
helped: 1
HURT: 0
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Cc: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106774
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/opt_copy_propagation.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/opt_copy_propagation.cpp b/src/compiler/glsl/opt_copy_propagation.cpp index 6220aa86da9..206dffe4f1c 100644 --- a/src/compiler/glsl/opt_copy_propagation.cpp +++ b/src/compiler/glsl/opt_copy_propagation.cpp @@ -347,6 +347,8 @@ ir_copy_propagation_visitor::add_copy(ir_assignment *ir) if (lhs_var != NULL && rhs_var != NULL && lhs_var != rhs_var) { if (lhs_var->data.mode != ir_var_shader_storage && lhs_var->data.mode != ir_var_shader_shared && + rhs_var->data.mode != ir_var_shader_storage && + rhs_var->data.mode != ir_var_shader_shared && lhs_var->data.precise == rhs_var->data.precise) { _mesa_hash_table_insert(acp, lhs_var, rhs_var); } |