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authorRob Clark <[email protected]>2019-04-19 11:15:40 -0700
committerRob Clark <[email protected]>2019-04-25 14:13:31 -0700
commit2f0b9d22495bf32722992880381cc7bd7788bb96 (patch)
tree931b1f0f2a30f8069bcac9257ca3039062a3b646 /src/compiler
parentc4f423aa366548b919ed78407bacab032a077398 (diff)
freedreno/ir3: lower load_barycentric_at_offset
Calculates i,j at specified offset within a pixel. A new load_size_ir3 intrinsic is used in conjunction with fddx/fddy to translate the offset into primitive space and adjust the i,j from load_barycentric_pixel accordingly. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/nir/nir_intrinsics.py3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_intrinsics.py b/src/compiler/nir/nir_intrinsics.py
index db1cf5c7b79..3a0470c2ca1 100644
--- a/src/compiler/nir/nir_intrinsics.py
+++ b/src/compiler/nir/nir_intrinsics.py
@@ -609,6 +609,9 @@ barycentric("at_offset", [2])
intrinsic("load_sample_pos_from_id", src_comp=[1], dest_comp=2,
flags=[CAN_ELIMINATE, CAN_REORDER])
+# Loads what I believe is the primitive size, for scaling ij to pixel size:
+intrinsic("load_size_ir3", dest_comp=1, flags=[CAN_ELIMINATE, CAN_REORDER])
+
# Load operations pull data from some piece of GPU memory. All load
# operations operate in terms of offsets into some piece of theoretical
# memory. Loads from externally visible memory (UBO and SSBO) simply take a