diff options
author | Timothy Arceri <[email protected]> | 2019-08-14 21:17:55 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2019-11-20 05:05:55 +0000 |
commit | 13a1426b97c2ff1e42f7455f1f9937fe956c17b2 (patch) | |
tree | 5b4dd4e494c89eeeb9effee90ff4611c715e31c1 /src/compiler | |
parent | e0fd2fa6894d875854990a33e41d538f0cdea24c (diff) |
glsl: add preprocessor #include support
Reviewed-by: Witold Baryluk <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/Makefile.sources | 3 | ||||
-rw-r--r-- | src/compiler/glsl/glcpp/glcpp-lex.l | 5 | ||||
-rw-r--r-- | src/compiler/glsl/glcpp/glcpp-parse.y | 105 | ||||
-rw-r--r-- | src/compiler/glsl/glcpp/glcpp.h | 1 | ||||
-rw-r--r-- | src/compiler/glsl/glcpp/meson.build | 3 | ||||
-rw-r--r-- | src/compiler/glsl/glcpp/pp_standalone_scaffolding.c | 41 | ||||
-rw-r--r-- | src/compiler/glsl/glcpp/pp_standalone_scaffolding.h | 40 |
7 files changed, 194 insertions, 4 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index 7b593059834..f20cd6e8c4d 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -186,7 +186,8 @@ LIBGLSL_GENERATED_FILES = \ LIBGLCPP_FILES = \ glsl/glcpp/glcpp.h \ - glsl/glcpp/pp.c + glsl/glcpp/pp.c \ + glsl/glcpp/pp_standalone_scaffolding.c LIBGLCPP_GENERATED_FILES = \ glsl/glcpp/glcpp-lex.c \ diff --git a/src/compiler/glsl/glcpp/glcpp-lex.l b/src/compiler/glsl/glcpp/glcpp-lex.l index 47ecb7b55b1..e07739b657c 100644 --- a/src/compiler/glsl/glcpp/glcpp-lex.l +++ b/src/compiler/glsl/glcpp/glcpp-lex.l @@ -322,6 +322,11 @@ PATH ["][]^./ _A-Za-z0-9+*%[(){}|&~=!:;,?-]*["] RETURN_STRING_TOKEN (PRAGMA); } +<HASH>include{HSPACE}+["<][]^./ _A-Za-z0-9+*%[(){}|&~=!:;,?-]+[">] { + BEGIN INITIAL; + RETURN_STRING_TOKEN (INCLUDE); +} + <HASH>line{HSPACE}+ { BEGIN INITIAL; RETURN_TOKEN (LINE); diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y index 4ae78fbf8f2..3cc00bd56e8 100644 --- a/src/compiler/glsl/glcpp/glcpp-parse.y +++ b/src/compiler/glsl/glcpp/glcpp-parse.y @@ -30,6 +30,11 @@ #include "glcpp.h" #include "main/mtypes.h" +#include "util/strndup.h" + +const char * +_mesa_lookup_shader_include(struct gl_context *ctx, char *path, + bool error_check); static void yyerror(YYLTYPE *locp, glcpp_parser_t *parser, const char *error); @@ -149,6 +154,14 @@ glcpp_parser_lex(YYSTYPE *yylval, YYLTYPE *yylloc, glcpp_parser_t *parser); static void glcpp_parser_lex_from(glcpp_parser_t *parser, token_list_t *list); +struct define_include { + glcpp_parser_t *parser; + YYLTYPE *loc; +}; + +static void +glcpp_parser_copy_defines(const void *key, void *data, void *closure); + static void add_builtin_define(glcpp_parser_t *parser, const char *name, int value); @@ -174,11 +187,11 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value); /* We use HASH_TOKEN, DEFINE_TOKEN and VERSION_TOKEN (as opposed to * HASH, DEFINE, and VERSION) to avoid conflicts with other symbols, * (such as the <HASH> and <DEFINE> start conditions in the lexer). */ -%token DEFINED ELIF_EXPANDED HASH_TOKEN DEFINE_TOKEN FUNC_IDENTIFIER OBJ_IDENTIFIER ELIF ELSE ENDIF ERROR_TOKEN IF IFDEF IFNDEF LINE PRAGMA UNDEF VERSION_TOKEN GARBAGE IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING LINE_EXPANDED NEWLINE OTHER PLACEHOLDER SPACE PLUS_PLUS MINUS_MINUS PATH +%token DEFINED ELIF_EXPANDED HASH_TOKEN DEFINE_TOKEN FUNC_IDENTIFIER OBJ_IDENTIFIER ELIF ELSE ENDIF ERROR_TOKEN IF IFDEF IFNDEF LINE PRAGMA UNDEF VERSION_TOKEN GARBAGE IDENTIFIER IF_EXPANDED INTEGER INTEGER_STRING LINE_EXPANDED NEWLINE OTHER PLACEHOLDER SPACE PLUS_PLUS MINUS_MINUS PATH INCLUDE %token PASTE %type <ival> INTEGER operator SPACE integer_constant version_constant %type <expression_value> expression -%type <str> IDENTIFIER FUNC_IDENTIFIER OBJ_IDENTIFIER INTEGER_STRING OTHER ERROR_TOKEN PRAGMA PATH +%type <str> IDENTIFIER FUNC_IDENTIFIER OBJ_IDENTIFIER INTEGER_STRING OTHER ERROR_TOKEN PRAGMA PATH INCLUDE %type <string_list> identifier_list %type <token> preprocessing_token %type <token_list> pp_tokens replacement_list text_line @@ -330,6 +343,67 @@ control_line_success: _mesa_hash_table_remove (parser->defines, entry); } } +| HASH_TOKEN INCLUDE NEWLINE { + /* Remove leading and trailing "" or <> */ + char *start = strchr($2, '"'); + if (!start) + start = strchr($2, '<'); + char *path = strndup(start + 1, strlen(start + 1) - 1); + + const char *shader = + _mesa_lookup_shader_include(parser->gl_ctx, path, false); + free(path); + + if (!shader) + glcpp_error(&@1, parser, "%s not found", $2); + else { + /* Create a temporary parser with the same settings */ + glcpp_parser_t *tmp_parser = + glcpp_parser_create(parser->gl_ctx, parser->extensions, parser->state); + tmp_parser->version_set = true; + tmp_parser->version = parser->version; + + /* Set the shader source and run the lexer */ + glcpp_lex_set_source_string(tmp_parser, shader); + + /* Copy any existing define macros to the temporary + * shade include parser. + */ + struct define_include di; + di.parser = tmp_parser; + di.loc = &@1; + + hash_table_call_foreach(parser->defines, + glcpp_parser_copy_defines, + &di); + + /* Parse the include string before adding to the + * preprocessor output. + */ + glcpp_parser_parse(tmp_parser); + _mesa_string_buffer_printf(parser->info_log, "%s", + tmp_parser->info_log->buf); + _mesa_string_buffer_printf(parser->output, "%s", + tmp_parser->output->buf); + + /* Copy any new define macros to the parent parser + * and steal the memory of our temp parser so we don't + * free these new defines before they are no longer + * needed. + */ + di.parser = parser; + di.loc = &@1; + ralloc_steal(parser, tmp_parser); + + hash_table_call_foreach(tmp_parser->defines, + glcpp_parser_copy_defines, + &di); + + /* Destroy tmp parser memory we no longer need */ + glcpp_lex_destroy(tmp_parser->scanner); + _mesa_hash_table_destroy(tmp_parser->defines, NULL); + } + } | HASH_TOKEN IF pp_tokens NEWLINE { /* Be careful to only evaluate the 'if' expression if * we are not skipping. When we are skipping, we @@ -1403,6 +1477,7 @@ glcpp_parser_create(struct gl_context *gl_ctx, INITIAL_PP_OUTPUT_BUF_SIZE); parser->error = 0; + parser->gl_ctx = gl_ctx; parser->extensions = extensions; parser->extension_list = &gl_ctx->Extensions; parser->state = state; @@ -2420,3 +2495,29 @@ glcpp_parser_resolve_implicit_version(glcpp_parser_t *parser) _glcpp_parser_handle_version_declaration(parser, language_version, NULL, false); } + +static void +glcpp_parser_copy_defines(const void *key, void *data, void *closure) +{ + struct define_include *di = (struct define_include *) closure; + macro_t *macro = (macro_t *) data; + + /* If we hit an error on a previous pass, just return */ + if (di->parser->error) + return; + + const char *identifier = macro->identifier; + struct hash_entry *entry = _mesa_hash_table_search(di->parser->defines, + identifier); + + macro_t *previous = entry ? entry->data : NULL; + if (previous) { + if (_macro_equal(macro, previous)) { + return; + } + glcpp_error(di->loc, di->parser, "Redefinition of macro %s\n", + identifier); + } + + _mesa_hash_table_insert(di->parser->defines, identifier, macro); +} diff --git a/src/compiler/glsl/glcpp/glcpp.h b/src/compiler/glsl/glcpp/glcpp.h index 1b929345208..38ea3949cd6 100644 --- a/src/compiler/glsl/glcpp/glcpp.h +++ b/src/compiler/glsl/glcpp/glcpp.h @@ -211,6 +211,7 @@ struct glcpp_parser { const struct gl_extensions *extension_list; void *state; gl_api api; + struct gl_context *gl_ctx; unsigned version; /** diff --git a/src/compiler/glsl/glcpp/meson.build b/src/compiler/glsl/glcpp/meson.build index 89b17c504cc..9fc8d9d0286 100644 --- a/src/compiler/glsl/glcpp/meson.build +++ b/src/compiler/glsl/glcpp/meson.build @@ -47,7 +47,8 @@ endif libglcpp = static_library( 'glcpp', - [glcpp_lex, glcpp_parse, files('glcpp.h', 'pp.c')], + [glcpp_lex, glcpp_parse, files('glcpp.h', 'pp.c', + 'pp_standalone_scaffolding.c')], dependencies : idep_mesautil, include_directories : [inc_common], c_args : [c_vis_args, no_override_init_args, c_msvc_compat_args, _extra_args], diff --git a/src/compiler/glsl/glcpp/pp_standalone_scaffolding.c b/src/compiler/glsl/glcpp/pp_standalone_scaffolding.c new file mode 100644 index 00000000000..ae5f63dc0b3 --- /dev/null +++ b/src/compiler/glsl/glcpp/pp_standalone_scaffolding.c @@ -0,0 +1,41 @@ +/* + * Copyright © 2019 Timothy Arceri + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* This file declares stripped-down versions of functions that + * normally exist outside of the glsl folder, so that they can be used + * when running the GLSL compiler standalone (for unit testing or + * compiling builtins). + */ + +#include "pp_standalone_scaffolding.h" + +const char * +_mesa_lookup_shader_include(struct gl_context *ctx, char *path, + bool error_check) +{ + (void) ctx; + (void) path; + (void) error_check; + + return NULL; +} diff --git a/src/compiler/glsl/glcpp/pp_standalone_scaffolding.h b/src/compiler/glsl/glcpp/pp_standalone_scaffolding.h new file mode 100644 index 00000000000..de869d9b1a3 --- /dev/null +++ b/src/compiler/glsl/glcpp/pp_standalone_scaffolding.h @@ -0,0 +1,40 @@ +/* + * Copyright © 2019 Timothy Arceri + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* This file declares stripped-down versions of functions that + * normally exist outside of the glcpp folder, so that they can be used + * when running the GLSL compiler standalone (for unit testing or + * compiling builtins). + */ + +#ifndef PP_STANDALONE_SCAFFOLDING_H +#define PP_STANDALONE_SCAFFOLDING_H + +#include <stddef.h> +#include "main/mtypes.h" + +const char * +_mesa_lookup_shader_include(struct gl_context *ctx, char *path, + bool error_check); + +#endif /* PP_STANDALONE_SCAFFOLDING_H */ |