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authorTimothy Arceri <[email protected]>2019-10-30 11:24:37 +1100
committerTimothy Arceri <[email protected]>2019-11-01 11:33:33 +1100
commit0e186c18ba1157ae9dc6c1d6256925ceeab00344 (patch)
tree394afcdf37585531baa63e81deab26731cc17cb3 /src/compiler
parent8fa13db25163d36460d779dd4ea0ede19227cdbf (diff)
glsl: just use NIR to lower outputs when driver can't read outputs
This will allow us to stop lowering gl_FragData in GLSL IR for NIR drivers which means we won't need the special GLSL IR type handling for building the resource list in a NIR based linker. i965 has been doing this since b828f7a27b2b. Reviewed-by: Marek Olšák <[email protected]>
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