diff options
author | Nicolai Hähnle <[email protected]> | 2017-07-04 10:22:02 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-07-31 14:55:30 +0200 |
commit | c5f97eab094c43cedcb2218599a1f0aa51b16238 (patch) | |
tree | a3ccfb1b3f7d28f12961f0c051476d7e1121659e /src/compiler | |
parent | 2cf8c8461931c5b23cac4d9cf834f120150ff869 (diff) |
st/mesa: get rid of st_glsl_types
It's a duplicate of glsl_type::count_attribute_slots.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl_types.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp index 188b72f345a..99cc696c19b 100644 --- a/src/compiler/glsl_types.cpp +++ b/src/compiler/glsl_types.cpp @@ -1999,10 +1999,12 @@ glsl_type::count_attribute_slots(bool is_vertex_input) const case GLSL_TYPE_ARRAY: return this->length * this->fields.array->count_attribute_slots(is_vertex_input); + case GLSL_TYPE_SUBROUTINE: + return 1; + case GLSL_TYPE_FUNCTION: case GLSL_TYPE_ATOMIC_UINT: case GLSL_TYPE_VOID: - case GLSL_TYPE_SUBROUTINE: case GLSL_TYPE_ERROR: break; } |