diff options
author | Dave Airlie <[email protected]> | 2016-08-29 10:17:16 +1000 |
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committer | Dave Airlie <[email protected]> | 2016-10-04 10:15:23 +1000 |
commit | bd0157d542594951e5dfdc2d0ea9252320c3784c (patch) | |
tree | 0ff366033c14b033af89e98eb18ab835bc999fc3 /src/compiler | |
parent | 6ffbfc760da14fc710a05438b9fd9eff034128da (diff) |
compiler: add printable values for cull distance varyings.
We need these for spir-v/nir shaders.
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/shader_enums.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c index 729a3583b1b..3c5a2686874 100644 --- a/src/compiler/shader_enums.c +++ b/src/compiler/shader_enums.c @@ -151,6 +151,8 @@ gl_varying_slot_name(gl_varying_slot slot) ENUM(VARYING_SLOT_CLIP_VERTEX), ENUM(VARYING_SLOT_CLIP_DIST0), ENUM(VARYING_SLOT_CLIP_DIST1), + ENUM(VARYING_SLOT_CULL_DIST0), + ENUM(VARYING_SLOT_CULL_DIST1), ENUM(VARYING_SLOT_PRIMITIVE_ID), ENUM(VARYING_SLOT_LAYER), ENUM(VARYING_SLOT_VIEWPORT), |