diff options
author | Timothy Arceri <[email protected]> | 2018-04-30 20:39:43 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2018-05-01 12:39:33 +1000 |
commit | 6487e7a30c9e4c2a417ddfe632d5f68e065e21eb (patch) | |
tree | 561df9b47ea4efa99c89dd80dfd22a1a1e122ae8 /src/compiler | |
parent | f56e22e49673e8234a7fe0c241b4c3eae4752f34 (diff) |
nir: move GL specific passes to src/compiler/glsl
With this we should have no passes in src/compiler/nir with any
dependencies on headers from core GL Mesa.
Reviewed-by: Alejandro Piñeiro <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/Makefile.sources | 7 | ||||
-rw-r--r-- | src/compiler/glsl/gl_nir.h | 47 | ||||
-rw-r--r-- | src/compiler/glsl/gl_nir_lower_atomics.c (renamed from src/compiler/nir/nir_lower_atomics.c) | 12 | ||||
-rw-r--r-- | src/compiler/glsl/gl_nir_lower_samplers.c (renamed from src/compiler/nir/nir_lower_samplers.c) | 11 | ||||
-rw-r--r-- | src/compiler/glsl/gl_nir_lower_samplers_as_deref.c (renamed from src/compiler/nir/nir_lower_samplers_as_deref.c) | 11 | ||||
-rw-r--r-- | src/compiler/glsl/meson.build | 4 | ||||
-rw-r--r-- | src/compiler/nir/meson.build | 3 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 11 |
8 files changed, 74 insertions, 32 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index aca9dab476e..b98ea673705 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -25,6 +25,10 @@ LIBGLSL_FILES = \ glsl/builtin_types.cpp \ glsl/builtin_variables.cpp \ glsl/generate_ir.cpp \ + glsl/gl_nir_lower_atomics.c \ + glsl/gl_nir_lower_samplers.c \ + glsl/gl_nir_lower_samplers_as_deref.c \ + glsl/gl_nir.h \ glsl/glsl_parser_extras.cpp \ glsl/glsl_parser_extras.h \ glsl/glsl_symbol_table.cpp \ @@ -211,7 +215,6 @@ NIR_FILES = \ nir/nir_lower_64bit_packing.c \ nir/nir_lower_alpha_test.c \ nir/nir_lower_alu_to_scalar.c \ - nir/nir_lower_atomics.c \ nir/nir_lower_atomics_to_ssbo.c \ nir/nir_lower_bitmap.c \ nir/nir_lower_clamp_color_outputs.c \ @@ -237,8 +240,6 @@ NIR_FILES = \ nir/nir_lower_phis_to_scalar.c \ nir/nir_lower_regs_to_ssa.c \ nir/nir_lower_returns.c \ - nir/nir_lower_samplers.c \ - nir/nir_lower_samplers_as_deref.c \ nir/nir_lower_subgroups.c \ nir/nir_lower_system_values.c \ nir/nir_lower_tex.c \ diff --git a/src/compiler/glsl/gl_nir.h b/src/compiler/glsl/gl_nir.h new file mode 100644 index 00000000000..59d5f65e659 --- /dev/null +++ b/src/compiler/glsl/gl_nir.h @@ -0,0 +1,47 @@ +/* + * Copyright © 2018 Timothy Arceri + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef GL_NIR_H +#define GL_NIR_H + +#ifdef __cplusplus +extern "C" { +#endif + +struct nir_shader; +struct gl_shader_program; + +bool gl_nir_lower_atomics(nir_shader *shader, + const struct gl_shader_program *shader_program, + bool use_binding_as_idx); + +bool gl_nir_lower_samplers(nir_shader *shader, + const struct gl_shader_program *shader_program); +bool gl_nir_lower_samplers_as_deref(nir_shader *shader, + const struct gl_shader_program *shader_program); + +#ifdef __cplusplus +} +#endif + +#endif /* GL_NIR_H */ diff --git a/src/compiler/nir/nir_lower_atomics.c b/src/compiler/glsl/gl_nir_lower_atomics.c index 383e3236102..e203b390b48 100644 --- a/src/compiler/nir/nir_lower_atomics.c +++ b/src/compiler/glsl/gl_nir_lower_atomics.c @@ -25,8 +25,10 @@ * */ -#include "compiler/glsl/ir_uniform.h" -#include "nir.h" +#include "compiler/nir/nir.h" +#include "gl_nir.h" +#include "ir_uniform.h" + #include "main/config.h" #include "main/mtypes.h" #include <assert.h> @@ -177,9 +179,9 @@ lower_instr(nir_intrinsic_instr *instr, } bool -nir_lower_atomics(nir_shader *shader, - const struct gl_shader_program *shader_program, - bool use_binding_as_idx) +gl_nir_lower_atomics(nir_shader *shader, + const struct gl_shader_program *shader_program, + bool use_binding_as_idx) { bool progress = false; diff --git a/src/compiler/nir/nir_lower_samplers.c b/src/compiler/glsl/gl_nir_lower_samplers.c index 7690665de30..a53fabb7e62 100644 --- a/src/compiler/nir/nir_lower_samplers.c +++ b/src/compiler/glsl/gl_nir_lower_samplers.c @@ -23,9 +23,10 @@ * DEALINGS IN THE SOFTWARE. */ -#include "nir.h" -#include "nir_builder.h" -#include "compiler/glsl/ir_uniform.h" +#include "compiler/nir/nir.h" +#include "compiler/nir/nir_builder.h" +#include "gl_nir.h" +#include "ir_uniform.h" #include "main/compiler.h" #include "main/mtypes.h" @@ -148,8 +149,8 @@ lower_impl(nir_function_impl *impl, const struct gl_shader_program *shader_progr } bool -nir_lower_samplers(nir_shader *shader, - const struct gl_shader_program *shader_program) +gl_nir_lower_samplers(nir_shader *shader, + const struct gl_shader_program *shader_program) { bool progress = false; diff --git a/src/compiler/nir/nir_lower_samplers_as_deref.c b/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c index cb0c827182c..47115f943fe 100644 --- a/src/compiler/nir/nir_lower_samplers_as_deref.c +++ b/src/compiler/glsl/gl_nir_lower_samplers_as_deref.c @@ -55,9 +55,10 @@ * the opaque uniform mapping. */ -#include "nir.h" -#include "nir_builder.h" -#include "compiler/glsl/ir_uniform.h" +#include "compiler/nir/nir.h" +#include "compiler/nir/nir_builder.h" +#include "gl_nir.h" +#include "ir_uniform.h" #include "main/compiler.h" #include "main/mtypes.h" @@ -226,8 +227,8 @@ lower_impl(nir_function_impl *impl, struct lower_samplers_as_deref_state *state) } bool -nir_lower_samplers_as_deref(nir_shader *shader, - const struct gl_shader_program *shader_program) +gl_nir_lower_samplers_as_deref(nir_shader *shader, + const struct gl_shader_program *shader_program) { bool progress = false; struct lower_samplers_as_deref_state state; diff --git a/src/compiler/glsl/meson.build b/src/compiler/glsl/meson.build index 26ab4f1c8d3..055a84714c1 100644 --- a/src/compiler/glsl/meson.build +++ b/src/compiler/glsl/meson.build @@ -66,6 +66,10 @@ files_libglsl = files( 'builtin_types.cpp', 'builtin_variables.cpp', 'generate_ir.cpp', + 'gl_nir_lower_atomics.c', + 'gl_nir_lower_samplers.c', + 'gl_nir_lower_samplers_as_deref.c', + 'gl_nir.h', 'glsl_parser_extras.cpp', 'glsl_parser_extras.h', 'glsl_symbol_table.cpp', diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build index b28a565d0c6..84715a58912 100644 --- a/src/compiler/nir/meson.build +++ b/src/compiler/nir/meson.build @@ -106,7 +106,6 @@ files_libnir = files( 'nir_lower_64bit_packing.c', 'nir_lower_alu_to_scalar.c', 'nir_lower_alpha_test.c', - 'nir_lower_atomics.c', 'nir_lower_atomics_to_ssbo.c', 'nir_lower_bitmap.c', 'nir_lower_clamp_color_outputs.c', @@ -132,8 +131,6 @@ files_libnir = files( 'nir_lower_phis_to_scalar.c', 'nir_lower_regs_to_ssa.c', 'nir_lower_returns.c', - 'nir_lower_samplers.c', - 'nir_lower_samplers_as_deref.c', 'nir_lower_subgroups.c', 'nir_lower_system_values.c', 'nir_lower_tex.c', diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index f3326e6df94..f8e71d54a50 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -55,9 +55,6 @@ extern "C" { #endif -struct gl_program; -struct gl_shader_program; - #define NIR_FALSE 0u #define NIR_TRUE (~0u) @@ -2596,11 +2593,6 @@ void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader, void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask); void nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask); -bool nir_lower_samplers(nir_shader *shader, - const struct gl_shader_program *shader_program); -bool nir_lower_samplers_as_deref(nir_shader *shader, - const struct gl_shader_program *shader_program); - typedef struct nir_lower_subgroups_options { uint8_t subgroup_size; uint8_t ballot_bit_size; @@ -2755,9 +2747,6 @@ typedef struct nir_lower_bitmap_options { void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options); -bool nir_lower_atomics(nir_shader *shader, - const struct gl_shader_program *shader_program, - bool use_binding_as_idx); bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset); bool nir_lower_to_source_mods(nir_shader *shader); 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