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authorLionel Landwerlin <[email protected]>2018-03-23 10:40:02 +0000
committerLionel Landwerlin <[email protected]>2018-03-23 13:05:12 +0000
commit412fae46c0fdf9f56281aa9c81fd53961cc23594 (patch)
tree97eb7fb4d4c153d961ae30cce13fde4806b5a0ec /src/compiler
parentcbee1bfb34274668a05995b9d4c78ddec9e5ea4c (diff)
compiler: glsl: silence valgrind warning on write cache
I don't think it actually fixes anything, but that's nice not to have valgrind warnings. It manifests itself when running the piglit test : glsl-fs-raytrace-bug27060 ==2058== Uninitialised byte(s) found during client check request ==2058== at 0xC5BB040: blob_write_bytes (blob.c:152) ==2058== by 0xC595359: write_variable (nir_serialize.c:144) ==2058== by 0xC59560C: write_var_list (nir_serialize.c:192) ==2058== by 0xC5982E4: nir_serialize (nir_serialize.c:1124) ==2058== by 0xC0B729D: brw_program_serialize_nir (brw_program.c:835) ==2058== by 0xC0AB2D6: brw_link_shader (brw_link.cpp:358) ==2058== by 0xC32FE3F: _mesa_glsl_link_shader (ir_to_mesa.cpp:3169) ==2058== by 0xC36C7ED: create_new_program(gl_context*, state_key*) (ff_fragment_shader.cpp:1127) ==2058== by 0xC36C8A6: _mesa_get_fixed_func_fragment_program (ff_fragment_shader.cpp:1157) ==2058== by 0xC1B50AF: update_program (state.c:134) ==2058== by 0xC1B56DF: _mesa_update_state_locked (state.c:352) ==2058== by 0xC1B579A: _mesa_update_state (state.c:386) ==2058== Address 0xf1eab8a is 58 bytes inside a block of size 96 alloc'd ==2058== at 0x4C2CB8F: malloc (vg_replace_malloc.c:299) ==2058== by 0xC0FD306: ralloc_size (ralloc.c:121) ==2058== by 0xC0FD5B1: ralloc_array_size (ralloc.c:208) ==2058== by 0xC452B3B: (anonymous namespace)::nir_visitor::visit(ir_variable*) (glsl_to_nir.cpp:448) ==2058== by 0xC45CE8B: ir_variable::accept(ir_visitor*) (ir.h:428) ==2058== by 0xC46D0B5: visit_exec_list(exec_list*, ir_visitor*) (ir.cpp:1898) ==2058== by 0xC451D2F: glsl_to_nir (glsl_to_nir.cpp:162) ==2058== by 0xC0B5223: brw_create_nir (brw_program.c:79) ==2058== by 0xC0AAB67: brw_link_shader (brw_link.cpp:257) ==2058== by 0xC32FE3F: _mesa_glsl_link_shader (ir_to_mesa.cpp:3169) ==2058== by 0xC36C7ED: create_new_program(gl_context*, state_key*) (ff_fragment_shader.cpp:1127) ==2058== by 0xC36C8A6: _mesa_get_fixed_func_fragment_program (ff_fragment_shader.cpp:1157) Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 65c5576d1a1..9e938daf8d9 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -445,8 +445,8 @@ nir_visitor::visit(ir_variable *ir)
var->num_state_slots = ir->get_num_state_slots();
if (var->num_state_slots > 0) {
- var->state_slots = ralloc_array(var, nir_state_slot,
- var->num_state_slots);
+ var->state_slots = rzalloc_array(var, nir_state_slot,
+ var->num_state_slots);
ir_state_slot *state_slots = ir->get_state_slots();
for (unsigned i = 0; i < var->num_state_slots; i++) {