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authorIan Romanick <[email protected]>2016-11-07 15:54:46 -0800
committerIan Romanick <[email protected]>2016-11-09 12:47:51 -0800
commit392fabcfee489c294dad5bed0bb57a2c61322e4d (patch)
tree262226ff93f46280ccd9239b7846d0603649644a /src/compiler
parenta529acfb2bc7e4d4317e0cce0209b6f78761471c (diff)
linker: Slight code rearrange to prevent duplication in the next commit
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/link_uniforms.cpp13
1 files changed, 6 insertions, 7 deletions
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp
index 8e8d689dab1..d3a77d58c3b 100644
--- a/src/compiler/glsl/link_uniforms.cpp
+++ b/src/compiler/glsl/link_uniforms.cpp
@@ -928,13 +928,12 @@ link_update_uniform_buffer_variables(struct gl_linked_shader *shader)
if ((ptrdiff_t) l != (end - begin))
continue;
- if (strncmp(var->name, begin, l) == 0) {
- found = true;
- var->data.location = j;
- break;
- }
- } else if (!strcmp(var->name, blks[i]->Uniforms[j].Name)) {
- found = true;
+ found = strncmp(var->name, begin, l) == 0;
+ } else {
+ found = strcmp(var->name, blks[i]->Uniforms[j].Name) == 0;
+ }
+
+ if (found) {
var->data.location = j;
break;
}