diff options
author | Kenneth Graunke <[email protected]> | 2017-05-21 19:13:21 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2018-11-19 14:33:16 -0800 |
commit | d0f746b6458e375a7f58f4f46a36f16dbb7089e1 (patch) | |
tree | 26557af66ade98a98fa9554952248dac118773b7 /src/compiler | |
parent | 63c869687400fc9ddbc9907f71426f6e217c007c (diff) |
nir: Save nir_variable pointers in nir_lower_clip_vs rather than locs.
I'll want the variables in the next patch.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir/nir_lower_clip.c | 24 |
1 files changed, 8 insertions, 16 deletions
diff --git a/src/compiler/nir/nir_lower_clip.c b/src/compiler/nir/nir_lower_clip.c index 10da3fcedf9..496c39e1b6d 100644 --- a/src/compiler/nir/nir_lower_clip.c +++ b/src/compiler/nir/nir_lower_clip.c @@ -159,9 +159,9 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) nir_function_impl *impl = nir_shader_get_entrypoint(shader); nir_ssa_def *clipdist[MAX_CLIP_PLANES]; nir_builder b; - int clipvertex = -1; - int position = -1; int maxloc = -1; + nir_variable *position = NULL; + nir_variable *clipvertex = NULL; nir_ssa_def *cv; nir_variable *out[2] = { NULL }; @@ -184,20 +184,12 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) /* find clipvertex/position outputs: */ nir_foreach_variable(var, &shader->outputs) { - int loc = var->data.driver_location; - - /* keep track of last used driver-location.. we'll be - * appending CLIP_DIST0/CLIP_DIST1 after last existing - * output: - */ - maxloc = MAX2(maxloc, loc); - switch (var->data.location) { case VARYING_SLOT_POS: - position = loc; + position = var; break; case VARYING_SLOT_CLIP_VERTEX: - clipvertex = loc; + clipvertex = var; break; case VARYING_SLOT_CLIP_DIST0: case VARYING_SLOT_CLIP_DIST1: @@ -209,10 +201,10 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables) } } - if (clipvertex != -1) - cv = find_output(shader, clipvertex); - else if (position != -1) - cv = find_output(shader, position); + if (clipvertex) + cv = find_output(shader, clipvertex->data.driver_location); + else if (position) + cv = find_output(shader, position->data.driver_location); else return false; |