diff options
author | Jason Ekstrand <[email protected]> | 2016-02-11 22:03:48 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-02-13 17:22:36 -0800 |
commit | f05f576803caf939a420d559c78cbf40a455235f (patch) | |
tree | 48679b067b8876de5b135605ff555d521e6420d0 /src/compiler | |
parent | 914829f76625daf239a0c0a75c1ff648355191a3 (diff) |
nir/types: Add a few more glsl_type_is_ functions
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir_types.cpp | 18 | ||||
-rw-r--r-- | src/compiler/nir_types.h | 3 |
2 files changed, 21 insertions, 0 deletions
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp index 89f1be57079..2942810f43b 100644 --- a/src/compiler/nir_types.cpp +++ b/src/compiler/nir_types.cpp @@ -158,6 +158,12 @@ glsl_type_is_void(const glsl_type *type) } bool +glsl_type_is_error(const glsl_type *type) +{ + return type->is_error(); +} + +bool glsl_type_is_vector(const struct glsl_type *type) { return type->is_vector(); @@ -182,6 +188,18 @@ glsl_type_is_matrix(const struct glsl_type *type) } bool +glsl_type_is_array(const struct glsl_type *type) +{ + return type->is_array(); +} + +bool +glsl_type_is_struct(const struct glsl_type *type) +{ + return type->is_record() || type->is_interface(); +} + +bool glsl_type_is_sampler(const struct glsl_type *type) { return type->is_sampler(); diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h index e16dc4be8f6..48927da33c6 100644 --- a/src/compiler/nir_types.h +++ b/src/compiler/nir_types.h @@ -78,10 +78,13 @@ unsigned glsl_get_record_location_offset(const struct glsl_type *type, unsigned length); bool glsl_type_is_void(const struct glsl_type *type); +bool glsl_type_is_error(const struct glsl_type *type); bool glsl_type_is_vector(const struct glsl_type *type); bool glsl_type_is_scalar(const struct glsl_type *type); bool glsl_type_is_vector_or_scalar(const struct glsl_type *type); bool glsl_type_is_matrix(const struct glsl_type *type); +bool glsl_type_is_array(const struct glsl_type *type); +bool glsl_type_is_struct(const struct glsl_type *type); bool glsl_type_is_sampler(const struct glsl_type *type); bool glsl_type_is_image(const struct glsl_type *type); bool glsl_sampler_type_is_shadow(const struct glsl_type *type); |