diff options
author | Caio Marcelo de Oliveira Filho <[email protected]> | 2019-01-17 13:06:04 -0800 |
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committer | Caio Marcelo de Oliveira Filho <[email protected]> | 2019-01-18 12:31:49 -0800 |
commit | cd56d79b59f367ef0c52d76fc5d37ecc87d0e84b (patch) | |
tree | de65d3d92fa4af45e2ba98663cbc459e90144836 /src/compiler | |
parent | 1952fd8d2ce90586bc20c0f24593b00604eb1592 (diff) |
nir: check NIR_SKIP to skip passes by name
Passes' function names, separated by comma, listed in NIR_SKIP
environment variable will be skipped in debug mode. The mechanism is
hooked into the _PASS macro, like NIR_PRINT.
The extra macro NIR_SKIP is available as a developer convenience, to
skip at pointer other than the passes entry points.
v2: Fix typo in NIR_SKIP macro. (Bas)
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir/nir.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 7a7e910ba49..d12c499ad75 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2772,6 +2772,23 @@ void nir_metadata_set_validation_flag(nir_shader *shader); void nir_metadata_check_validation_flag(nir_shader *shader); static inline bool +should_skip_nir(const char *name) +{ + static const char *list = NULL; + if (!list) { + /* Comma separated list of names to skip. */ + list = getenv("NIR_SKIP"); + if (!list) + list = ""; + } + + if (!list[0]) + return false; + + return comma_separated_list_contains(list, name); +} + +static inline bool should_clone_nir(void) { static int should_clone = -1; @@ -2804,12 +2821,17 @@ should_print_nir(void) static inline void nir_validate_shader(nir_shader *shader, const char *when) { (void) shader; (void)when; } static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; } static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; } +static inline bool should_skip_nir(const char *pass_name) { return false; } static inline bool should_clone_nir(void) { return false; } static inline bool should_serialize_deserialize_nir(void) { return false; } static inline bool should_print_nir(void) { return false; } #endif /* NDEBUG */ #define _PASS(pass, nir, do_pass) do { \ + if (should_skip_nir(#pass)) { \ + printf("skipping %s\n", #pass); \ + break; \ + } \ do_pass \ nir_validate_shader(nir, "after " #pass); \ if (should_clone_nir()) { \ @@ -2843,6 +2865,8 @@ static inline bool should_print_nir(void) { return false; } nir_print_shader(nir, stdout); \ ) +#define NIR_SKIP(name) should_skip_nir(#name) + void nir_calc_dominance_impl(nir_function_impl *impl); void nir_calc_dominance(nir_shader *shader); |