diff options
author | Jason Ekstrand <[email protected]> | 2018-07-25 08:54:09 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2018-08-23 21:46:56 -0500 |
commit | a4a9c075496c64ac333e6c0b930d8c2eb5175e8e (patch) | |
tree | cb0e1146d3a323a57139080ce2b80c41461c596d /src/compiler | |
parent | be8d009908ed32e3d15a9192b67a2020b99496a8 (diff) |
intel/nir: Use nir_shrink_vec_array_vars
Shader-db results on Kaby Lake:
total instructions in shared programs: 15177605 -> 15176765 (<.01%)
instructions in affected programs: 4259 -> 3419 (-19.72%)
helped: 1
HURT: 0
total spills in shared programs: 10954 -> 10855 (-0.90%)
spills in affected programs: 295 -> 196 (-33.56%)
helped: 1
HURT: 0
total fills in shared programs: 22222 -> 22117 (-0.47%)
fills in affected programs: 417 -> 312 (-25.18%)
helped: 1
HURT: 0
The helped shader is from the OglCSDof synmark test. On my Kaby Lake
laptop, the actual framerate of the benchmark didn't appear to improve
beyond the noise.
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/compiler')
0 files changed, 0 insertions, 0 deletions