diff options
author | Ian Romanick <[email protected]> | 2020-03-03 19:38:13 -0800 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-03-18 20:36:29 +0000 |
commit | 73fa3a1ca44a5eb7bf1c4c5087fcacd912b62e65 (patch) | |
tree | 08eb007dc6f9c5c02e3a4e5add16189496704326 /src/compiler | |
parent | 5b07f542e5a4ab698becbc238ff2ccc4720418bf (diff) |
soft-fp64/fadd: Instead of tracking "b < a", track sign of the difference
Results on the 308 shaders extracted from the fp64 portion of the OpenGL
CTS:
Tiger Lake and Ice Lake had similar results. (Tiger Lake shown)
total instructions in shared programs: 824403 -> 822766 (-0.20%)
instructions in affected programs: 756260 -> 754623 (-0.22%)
helped: 68
HURT: 1
helped stats (abs) min: 1 max: 118 x̄: 26.26 x̃: 18
helped stats (rel) min: 0.02% max: 0.97% x̄: 0.31% x̃: 0.23%
HURT stats (abs) min: 149 max: 149 x̄: 149.00 x̃: 149
HURT stats (rel) min: 0.17% max: 0.17% x̄: 0.17% x̃: 0.17%
95% mean confidence interval for instructions value: -31.94 -15.51
95% mean confidence interval for instructions %-change: -0.37% -0.23%
Instructions are helped.
total cycles in shared programs: 6828935 -> 6816791 (-0.18%)
cycles in affected programs: 6385191 -> 6373047 (-0.19%)
helped: 73
HURT: 0
helped stats (abs) min: 2 max: 852 x̄: 166.36 x̃: 120
helped stats (rel) min: <.01% max: 0.80% x̄: 0.22% x̃: 0.17%
95% mean confidence interval for cycles value: -210.80 -121.91
95% mean confidence interval for cycles %-change: -0.27% -0.17%
Cycles are helped.
total fills in shared programs: 1442 -> 1497 (3.81%)
fills in affected programs: 1442 -> 1497 (3.81%)
helped: 0
HURT: 1
Reviewed-by: Matt Turner <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4142>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/float64.glsl | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl index 3cc8aa7fa4b..46cae0a4cdb 100644 --- a/src/compiler/glsl/float64.glsl +++ b/src/compiler/glsl/float64.glsl @@ -771,14 +771,14 @@ __fadd64(uint64_t a, uint64_t b) bExp = mix(bExp, 1, aExp == 0); aExp = mix(aExp, 1, aExp == 0); bool zexp_normal = false; - bool blta = true; + uint sign_of_difference = 0; if (bFracHi < aFracHi) { __sub64(aFracHi, aFracLo, bFracHi, bFracLo, zFrac0, zFrac1); zexp_normal = true; } else if (aFracHi < bFracHi) { __sub64(bFracHi, bFracLo, aFracHi, aFracLo, zFrac0, zFrac1); - blta = false; + sign_of_difference = 0x80000000; zexp_normal = true; } else if (bFracLo < aFracLo) { @@ -787,11 +787,11 @@ __fadd64(uint64_t a, uint64_t b) } else if (aFracLo < bFracLo) { __sub64(bFracHi, bFracLo, aFracHi, aFracLo, zFrac0, zFrac1); - blta = false; + sign_of_difference = 0x80000000; zexp_normal = true; } - zExp = mix(bExp, aExp, blta); - aSign = mix(aSign ^ 0x80000000u, aSign, blta); + zExp = mix(bExp, aExp, sign_of_difference == 0u); + aSign ^= sign_of_difference; uint64_t retval_0 = __packFloat64(uint(FLOAT_ROUNDING_MODE == FLOAT_ROUND_DOWN) << 31, 0, 0u, 0u); uint64_t retval_1 = __normalizeRoundAndPackFloat64(aSign, zExp - 11, zFrac0, zFrac1); return mix(retval_0, retval_1, zexp_normal); |