diff options
author | Danylo Piliaiev <[email protected]> | 2020-04-21 18:20:39 +0300 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-04-22 08:46:12 +0000 |
commit | 66229aa16968eb60dd631a8f48f593a4fa8478d5 (patch) | |
tree | fcc4c39e2f0ed8b065ca3637a9786e1310b987ce /src/compiler | |
parent | f402b7c57641dd2ab4d39032574294c03d75b595 (diff) |
spirv: Expand workaround for OpControlBarrier on old GLSLang
In SPIRV of compute shader in Aztec Ruins benchmark there is:
OpControlBarrier %uint_1 %uint_1 %uint_0
// ControlBarrier(Device, Device, rdcspv::MemorySemantics(0));
which is an incorrect translation of glsl barrier().
GLSLang, prior to c3f1cdfa, emitted the OpControlBarrier with
Device instead of Workgroup for execution scope.
2365520c covers similar case but isn't applied when execution_scope
is SpvScopeDevice.
Cc: <[email protected]>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2742
Signed-off-by: Danylo Piliaiev <[email protected]>
Tested-by: Rafael Antognolli <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4660>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/spirv/spirv_to_nir.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index 3cac23433f2..6cf43cd2ca7 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -3664,11 +3664,15 @@ vtn_handle_barrier(struct vtn_builder *b, SpvOp opcode, /* GLSLang, prior to commit 8297936dd6eb3, emitted OpControlBarrier with * memory semantics of None for GLSL barrier(). + * And before that, prior to c3f1cdfa, emitted the OpControlBarrier with + * Device instead of Workgroup for execution scope. */ if (b->wa_glslang_cs_barrier && b->nb.shader->info.stage == MESA_SHADER_COMPUTE && - execution_scope == SpvScopeWorkgroup && + (execution_scope == SpvScopeWorkgroup || + execution_scope == SpvScopeDevice) && memory_semantics == SpvMemorySemanticsMaskNone) { + execution_scope = SpvScopeWorkgroup; memory_scope = SpvScopeWorkgroup; memory_semantics = SpvMemorySemanticsAcquireReleaseMask | SpvMemorySemanticsWorkgroupMemoryMask; |