diff options
author | Neil Roberts <[email protected]> | 2018-01-17 16:37:35 +0100 |
---|---|---|
committer | Alejandro PiƱeiro <[email protected]> | 2018-07-31 13:18:28 +0200 |
commit | 1e3f61d1d54f16328d7b8c61cdb1938b5ce04d41 (patch) | |
tree | 74bf7fa700b6ae4df3f63a8dc9fe15ab38ae739a /src/compiler | |
parent | b0af66bb172c803c08b73e705822c3d53f5191f5 (diff) |
nir/gather_info: Set info.gs.uses_streams
Whenever a non-zero stream is written to it now sets uses_streams to
true. This reflects the code in validate_geometry_shader_emissions for
GLSL.
v2: set uses_streams at gather_info instead that at spirv to nir
(Jason Ekstrand)
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/nir/nir_gather_info.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index 2b431e343e9..d0b656ea741 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -288,6 +288,11 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader, case nir_intrinsic_end_primitive_with_counter: assert(shader->info.stage == MESA_SHADER_GEOMETRY); shader->info.gs.uses_end_primitive = 1; + + case nir_intrinsic_emit_vertex: + if (nir_intrinsic_stream_id(instr) > 0) + shader->info.gs.uses_streams = true; + break; default: |